Job Info: Gunslinger
Gunslinger / 24
- Max Base Level 99
- Max Job Level 70
Base EXP Table
| Lv. | Level Up EXP | Total EXP |
|---|---|---|
| 1 | 550 | 0 |
| 2 | 900 | 550 |
| 3 | 1.500 | 1.450 |
| 4 | 2.200 | 2.950 |
| 5 | 3.200 | 5.150 |
| 6 | 3.800 | 8.350 |
| 7 | 4.200 | 12.150 |
| 8 | 4.550 | 16.350 |
| 9 | 5.000 | 20.900 |
| 10 | 5.500 | 25.900 |
| 11 | 6.000 | 31.400 |
| 12 | 6.100 | 37.400 |
| 13 | 6.350 | 43.500 |
| 14 | 6.700 | 49.850 |
| 15 | 7.350 | 56.550 |
| 16 | 8.000 | 63.900 |
| 17 | 8.400 | 71.900 |
| 18 | 8.800 | 80.300 |
| 19 | 9.200 | 89.100 |
| 20 | 9.700 | 98.300 |
| 21 | 10.300 | 108.000 |
| 22 | 11.000 | 118.300 |
| 23 | 11.800 | 129.300 |
| 24 | 13.000 | 141.100 |
| 25 | 14.000 | 154.100 |
| 26 | 15.000 | 168.100 |
| 27 | 16.000 | 183.100 |
| 28 | 17.000 | 199.100 |
| 29 | 18.000 | 216.100 |
| 30 | 19.000 | 234.100 |
| 31 | 20.000 | 253.100 |
| 32 | 21.000 | 273.100 |
| 33 | 22.000 | 294.100 |
| 34 | 23.200 | 316.100 |
| 35 | 24.000 | 339.300 |
| 36 | 26.000 | 363.300 |
| 37 | 27.500 | 389.300 |
| 38 | 29.000 | 416.800 |
| 39 | 30.000 | 445.800 |
| 40 | 31.500 | 475.800 |
| 41 | 33.000 | 507.300 |
| 42 | 34.000 | 540.300 |
| 43 | 36.000 | 574.300 |
| 44 | 37.500 | 610.300 |
| 45 | 38.000 | 647.800 |
| 46 | 40.000 | 685.800 |
| 47 | 42.000 | 725.800 |
| 48 | 44.500 | 767.800 |
| 49 | 47.000 | 812.300 |
| 50 | 49.000 | 859.300 |
| 51 | 51.000 | 908.300 |
| 52 | 53.000 | 959.300 |
| 53 | 55.000 | 1.012.300 |
| 54 | 59.000 | 1.067.300 |
| 55 | 61.500 | 1.126.300 |
| 56 | 61.500 | 1.187.800 |
| 57 | 63.000 | 1.249.300 |
| 58 | 65.000 | 1.312.300 |
| 59 | 67.000 | 1.377.300 |
| 60 | 69.000 | 1.444.300 |
| 61 | 70.000 | 1.513.300 |
| 62 | 73.000 | 1.583.300 |
| 63 | 77.000 | 1.656.300 |
| 64 | 80.000 | 1.733.300 |
| 65 | 84.000 | 1.813.300 |
| 66 | 88.000 | 1.897.300 |
| 67 | 91.000 | 1.985.300 |
| 68 | 95.000 | 2.076.300 |
| 69 | 110.000 | 2.171.300 |
| 70 | 128.000 | 2.281.300 |
| 71 | 140.000 | 2.409.300 |
| 72 | 155.000 | 2.549.300 |
| 73 | 163.000 | 2.704.300 |
| 74 | 170.000 | 2.867.300 |
| 75 | 180.000 | 3.037.300 |
| 76 | 188.000 | 3.217.300 |
| 77 | 195.000 | 3.405.300 |
| 78 | 200.000 | 3.600.300 |
| 79 | 230.000 | 3.800.300 |
| 80 | 260.000 | 4.030.300 |
| 81 | 300.000 | 4.290.300 |
| 82 | 350.000 | 4.590.300 |
| 83 | 400.000 | 4.940.300 |
| 84 | 480.000 | 5.340.300 |
| 85 | 550.000 | 5.820.300 |
| 86 | 600.000 | 6.370.300 |
| 87 | 680.000 | 6.970.300 |
| 88 | 750.000 | 7.650.300 |
| 89 | 900.000 | 8.400.300 |
| 90 | 1.000.000 | 9.300.300 |
| 91 | 1.200.000 | 10.300.300 |
| 92 | 1.500.000 | 11.500.300 |
| 93 | 1.800.000 | 13.000.300 |
| 94 | 2.100.000 | 14.800.300 |
| 95 | 2.400.000 | 16.900.300 |
| 96 | 2.800.000 | 19.300.300 |
| 97 | 3.300.000 | 22.100.300 |
| 98 | 4.000.000 | 25.400.300 |
| 99 | 29.400.300 |
Job EXP Table
| Lv. | Level Up EXP | Total EXP |
|---|---|---|
| 1 | 200 | 0 |
| 2 | 300 | 200 |
| 3 | 400 | 500 |
| 4 | 600 | 900 |
| 5 | 700 | 1.500 |
| 6 | 1.000 | 2.200 |
| 7 | 1.200 | 3.200 |
| 8 | 1.400 | 4.400 |
| 9 | 1.700 | 5.800 |
| 10 | 1.900 | 7.500 |
| 11 | 2.400 | 9.400 |
| 12 | 2.700 | 11.800 |
| 13 | 3.200 | 14.500 |
| 14 | 3.600 | 17.700 |
| 15 | 4.200 | 21.300 |
| 16 | 4.900 | 25.500 |
| 17 | 5.500 | 30.400 |
| 18 | 6.100 | 35.900 |
| 19 | 6.900 | 42.000 |
| 20 | 7.700 | 48.900 |
| 21 | 8.400 | 56.600 |
| 22 | 9.300 | 65.000 |
| 23 | 10.100 | 74.300 |
| 24 | 11.100 | 84.400 |
| 25 | 12.100 | 95.500 |
| 26 | 13.000 | 107.600 |
| 27 | 14.600 | 120.600 |
| 28 | 16.100 | 135.200 |
| 29 | 17.500 | 151.300 |
| 30 | 18.600 | 168.800 |
| 31 | 21.500 | 187.400 |
| 32 | 23.300 | 208.900 |
| 33 | 24.700 | 232.200 |
| 34 | 27.000 | 256.900 |
| 35 | 29.000 | 283.900 |
| 36 | 30.000 | 312.900 |
| 37 | 32.400 | 342.900 |
| 38 | 35.000 | 375.300 |
| 39 | 38.100 | 410.300 |
| 40 | 41.100 | 448.400 |
| 41 | 44.000 | 489.500 |
| 42 | 46.700 | 533.500 |
| 43 | 49.600 | 580.200 |
| 44 | 52.500 | 629.800 |
| 45 | 55.600 | 682.300 |
| 46 | 58.900 | 737.900 |
| 47 | 62.700 | 796.800 |
| 48 | 65.500 | 859.500 |
| 49 | 69.200 | 925.000 |
| 50 | 72.300 | 994.200 |
| 51 | 81.200 | 1.066.500 |
| 52 | 84.100 | 1.147.700 |
| 53 | 89.300 | 1.231.800 |
| 54 | 95.500 | 1.321.100 |
| 55 | 100.900 | 1.416.600 |
| 56 | 107.800 | 1.517.500 |
| 57 | 114.900 | 1.625.300 |
| 58 | 120.700 | 1.740.200 |
| 59 | 128.600 | 1.860.900 |
| 60 | 150.500 | 1.989.500 |
| 61 | 176.900 | 2.140.000 |
| 62 | 196.100 | 2.316.900 |
| 63 | 219.600 | 2.513.000 |
| 64 | 234.200 | 2.732.600 |
| 65 | 247.900 | 2.966.800 |
| 66 | 266.400 | 3.214.700 |
| 67 | 281.300 | 3.481.100 |
| 68 | 296.600 | 3.762.400 |
| 69 | 308.000 | 4.059.000 |
| 70 | 4.367.000 |
HP & SP Table
| Lv. | HP | SP | AP |
|---|---|---|---|
| 1 | 40 | 12 | |
| 2 | 47 | 15 | |
| 3 | 55 | 18 | |
| 4 | 64 | 21 | |
| 5 | 74 | 24 | |
| 6 | 84 | 27 | |
| 7 | 95 | 30 | |
| 8 | 107 | 33 | |
| 9 | 120 | 36 | |
| 10 | 134 | 39 | |
| 11 | 149 | 42 | |
| 12 | 165 | 45 | |
| 13 | 182 | 48 | |
| 14 | 200 | 51 | |
| 15 | 219 | 54 | |
| 16 | 238 | 57 | |
| 17 | 258 | 61 | |
| 18 | 306 | 64 | |
| 19 | 329 | 67 | |
| 20 | 354 | 70 | |
| 21 | 379 | 73 | |
| 22 | 406 | 76 | |
| 23 | 433 | 79 | |
| 24 | 462 | 82 | |
| 25 | 491 | 85 | |
| 26 | 521 | 89 | |
| 27 | 551 | 93 | |
| 28 | 583 | 97 | |
| 29 | 615 | 101 | |
| 30 | 649 | 105 | |
| 31 | 683 | 109 | |
| 32 | 719 | 113 | |
| 33 | 755 | 117 | |
| 34 | 793 | 121 | |
| 35 | 831 | 125 | |
| 36 | 870 | 129 | |
| 37 | 909 | 131 | |
| 38 | 950 | 135 | |
| 39 | 991 | 139 | |
| 40 | 1.034 | 141 | |
| 41 | 1.077 | 145 | |
| 42 | 1.122 | 149 | |
| 43 | 1.167 | 153 | |
| 44 | 1.214 | 157 | |
| 45 | 1.261 | 161 | |
| 46 | 1.309 | 165 | |
| 47 | 1.357 | 169 | |
| 48 | 1.407 | 173 | |
| 49 | 1.457 | 177 | |
| 50 | 1.509 | 181 | |
| 51 | 1.561 | 186 | |
| 52 | 1.615 | 191 | |
| 53 | 1.669 | 196 | |
| 54 | 1.725 | 201 | |
| 55 | 1.781 | 206 | |
| 56 | 1.838 | 211 | |
| 57 | 1.895 | 216 | |
| 58 | 1.954 | 221 | |
| 59 | 2.013 | 226 | |
| 60 | 2.074 | 231 | |
| 61 | 2.135 | 236 | |
| 62 | 2.198 | 241 | |
| 63 | 2.261 | 246 | |
| 64 | 2.326 | 251 | |
| 65 | 2.391 | 256 | |
| 66 | 2.457 | 261 | |
| 67 | 2.523 | 266 | |
| 68 | 2.591 | 271 | |
| 69 | 2.659 | 276 | |
| 70 | 2.670 | 281 | |
| 71 | 2.680 | 286 | |
| 72 | 2.690 | 291 | |
| 73 | 2.700 | 296 | |
| 74 | 2.710 | 301 | |
| 75 | 2.720 | 306 | |
| 76 | 2.730 | 312 | |
| 77 | 2.740 | 318 | |
| 78 | 2.750 | 324 | |
| 79 | 2.760 | 336 | |
| 80 | 3.000 | 342 | |
| 81 | 3.020 | 348 | |
| 82 | 3.040 | 354 | |
| 83 | 3.060 | 360 | |
| 84 | 3.080 | 366 | |
| 85 | 3.100 | 372 | |
| 86 | 3.120 | 378 | |
| 87 | 3.140 | 384 | |
| 88 | 3.160 | 390 | |
| 89 | 3.180 | 396 | |
| 90 | 3.455 | 402 | |
| 91 | 3.524 | 408 | |
| 92 | 3.593 | 414 | |
| 93 | 3.663 | 420 | |
| 94 | 3.734 | 426 | |
| 95 | 3.806 | 432 | |
| 96 | 3.878 | 438 | |
| 97 | 3.951 | 444 | |
| 98 | 4.025 | 450 | |
| 99 | 4.500 | 456 |
Skills
- Max Level 9
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
[Lv 5]: Joins a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
[Lv 7]: Organize a Party
Creates a party
Type /organize
Set party options in the Party Window (Alt+Z).
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
[Lv 5]: Joins a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
[Lv 7]: Organize a Party
Creates a party
Type /organize
Set party options in the Party Window (Alt+Z).
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Coin Flip
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill's level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill's level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Single Action
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.
[Lv 1]: HIT +2, Attack Speed +1%
[Lv 2]: HIT +4, Attack Speed +1%
[Lv 3]: HIT +6, Attack Speed +2%
[Lv 4]: HIT +8, Attack Speed +2%
[Lv 5]: HIT +10, Attack Speed +3%
[Lv 6]: HIT +12, Attack Speed +3%
[Lv 7]: HIT +14, Attack Speed +4%
[Lv 8]: HIT +16, Attack Speed +4%
[Lv 9]: HIT +18, Attack Speed +5%
[Lv 10]: HIT +20, Attack Speed +5%
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.
[Lv 1]: HIT +2, Attack Speed +1%
[Lv 2]: HIT +4, Attack Speed +1%
[Lv 3]: HIT +6, Attack Speed +2%
[Lv 4]: HIT +8, Attack Speed +2%
[Lv 5]: HIT +10, Attack Speed +3%
[Lv 6]: HIT +12, Attack Speed +3%
[Lv 7]: HIT +14, Attack Speed +4%
[Lv 8]: HIT +16, Attack Speed +4%
[Lv 9]: HIT +18, Attack Speed +5%
[Lv 10]: HIT +20, Attack Speed +5%
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Cracker
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Magical Bullet
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a magic shot that
does not use any bullet, inflicting
an amount of Ghost elemental damage
equal to the caster's ATK + MATK.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a magic shot that
does not use any bullet, inflicting
an amount of Ghost elemental damage
equal to the caster's ATK + MATK.
Consumes 1 Coin.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Chain Action
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill's level increases the rate of
firing double shots.
Consumes 1 Bullet.
Requires Revolver.
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill's level increases the rate of
firing double shots.
Consumes 1 Bullet.
Requires Revolver.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Tracking
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill's level increases Casting Time
and damage.
Requires Revolver or Rifle.
[Lv 1]: 300% Damage, Cast Time: 0.6 seconds
[Lv 2]: 400% Damage, Cast Time: 0.7 seconds
[Lv 3]: 500% Damage, Cast Time: 0.8 seconds
[Lv 4]: 600% Damage, Cast Time: 0.9 seconds
[Lv 5]: 700% Damage, Cast Time: 1.0 seconds
[Lv 6]: 800% Damage, Cast Time: 1.1 seconds
[Lv 7]: 900% Damage, Cast Time: 1.2 seconds
[Lv 8]: 1000% Damage, Cast Time: 1.3 seconds
[Lv 9]: 1100% Damage, Cast Time: 1.4 seconds
[Lv 10]: 1200% Damage, Cast Time: 1.5 seconds
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill's level increases Casting Time
and damage.
Requires Revolver or Rifle.
[Lv 1]: 300% Damage, Cast Time: 0.6 seconds
[Lv 2]: 400% Damage, Cast Time: 0.7 seconds
[Lv 3]: 500% Damage, Cast Time: 0.8 seconds
[Lv 4]: 600% Damage, Cast Time: 0.9 seconds
[Lv 5]: 700% Damage, Cast Time: 1.0 seconds
[Lv 6]: 800% Damage, Cast Time: 1.1 seconds
[Lv 7]: 900% Damage, Cast Time: 1.2 seconds
[Lv 8]: 1000% Damage, Cast Time: 1.3 seconds
[Lv 9]: 1100% Damage, Cast Time: 1.4 seconds
[Lv 10]: 1200% Damage, Cast Time: 1.5 seconds
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Dust (Crowd Control Shot)
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires Shotgun.
[Lv 1]: 150% Damage
[Lv 2]: 200% Damage
[Lv 3]: 250% Damage
[Lv 4]: 300% Damage
[Lv 5]: 350% Damage
[Lv 6]: 400% Damage
[Lv 7]: 450% Damage
[Lv 8]: 500% Damage
[Lv 9]: 550% Damage
[Lv 10]: 600% Damage
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires Shotgun.
[Lv 1]: 150% Damage
[Lv 2]: 200% Damage
[Lv 3]: 250% Damage
[Lv 4]: 300% Damage
[Lv 5]: 350% Damage
[Lv 6]: 400% Damage
[Lv 7]: 450% Damage
[Lv 8]: 500% Damage
[Lv 9]: 550% Damage
[Lv 10]: 600% Damage
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Spread Attack
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 5 Bullets to
spread damage over a large area.
Requires Shotgun or Grenade Launcher.
[Lv 1]: 230% Damage, 3x3 Cells
[Lv 2]: 260% Damage, 3x3 Cells
[Lv 3]: 290% Damage, 3x3 Cells
[Lv 4]: 320% Damage, 5x5 Cells
[Lv 5]: 350% Damage, 5x5 Cells
[Lv 6]: 380% Damage, 5x5 Cells
[Lv 7]: 410% Damage, 7x7 Cells
[Lv 8]: 440% Damage, 7x7 Cells
[Lv 9]: 470% Damage, 7x7 Cells
[Lv 10]: 500% Damage, 9x9 Cells
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 5 Bullets to
spread damage over a large area.
Requires Shotgun or Grenade Launcher.
[Lv 1]: 230% Damage, 3x3 Cells
[Lv 2]: 260% Damage, 3x3 Cells
[Lv 3]: 290% Damage, 3x3 Cells
[Lv 4]: 320% Damage, 5x5 Cells
[Lv 5]: 350% Damage, 5x5 Cells
[Lv 6]: 380% Damage, 5x5 Cells
[Lv 7]: 410% Damage, 7x7 Cells
[Lv 8]: 440% Damage, 7x7 Cells
[Lv 9]: 470% Damage, 7x7 Cells
[Lv 10]: 500% Damage, 9x9 Cells
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
2
Increase Accuracy
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Fling
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it's DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy's DEF if
more Coins are spent.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it's DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy's DEF if
more Coins are spent.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
4
Rapid Shower (Trigger Happy Shot)
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with 5
rapid fire attacks.
Consumes 1 Bullet.
Requires Revolver.
[Lv 1]: 550% damage
[Lv 2]: 600% damage
[Lv 3]: 650% damage
[Lv 4]: 700% damage
[Lv 5]: 750% damage
[Lv 6]: 800% damage
[Lv 7]: 850% damage
[Lv 8]: 900% damage
[Lv 9]: 950% damage
[Lv 10]: 1000% damage
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with 5
rapid fire attacks.
Consumes 1 Bullet.
Requires Revolver.
[Lv 1]: 550% damage
[Lv 2]: 600% damage
[Lv 3]: 650% damage
[Lv 4]: 700% damage
[Lv 5]: 750% damage
[Lv 6]: 800% damage
[Lv 7]: 850% damage
[Lv 8]: 900% damage
[Lv 9]: 950% damage
[Lv 10]: 1000% damage
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
10
Tracking
5
Piercing Shot (Wounding Shot)
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle.
Deals more damage when using Rifle.
[Lv 1]: 220%(280%) Damage, Bleeding: 3%
[Lv 2]: 240%(310%) Damage, Bleeding: 6%
[Lv 3]: 260%(340%) Damage, Bleeding: 9%
[Lv 4]: 280%(370%) Damage, Bleeding: 12%
[Lv 5]: 300%(400%) Damage, Bleeding: 15%
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle.
Deals more damage when using Rifle.
[Lv 1]: 220%(280%) Damage, Bleeding: 3%
[Lv 2]: 240%(310%) Damage, Bleeding: 6%
[Lv 3]: 260%(340%) Damage, Bleeding: 9%
[Lv 4]: 280%(370%) Damage, Bleeding: 12%
[Lv 5]: 300%(400%) Damage, Bleeding: 15%
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
8
Dust
3
Full Buster (Full Blast)
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing Blind status to the caster.
Consumes 2 Bullets.
Requires Shotgun.
[Lv 1]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 4]: 700% Damage
[Lv 5]: 800% Damage
[Lv 6]: 900% Damage
[Lv 7]: 1000% Damage
[Lv 8]: 1100% Damage
[Lv 9]: 1200% Damage
[Lv 10]: 1300% Damage
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing Blind status to the caster.
Consumes 2 Bullets.
Requires Shotgun.
[Lv 1]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 4]: 700% Damage
[Lv 5]: 800% Damage
[Lv 6]: 900% Damage
[Lv 7]: 1000% Damage
[Lv 8]: 1100% Damage
[Lv 9]: 1200% Damage
[Lv 10]: 1300% Damage
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
12
Ground Drift (Gunslinger Mine)
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion's effect varies
according to the type of bullet.
Requires Grenade Launcher.
[Lv 1]: 220% Damage, lasts 3 seconds
[Lv 2]: 240% Damage, lasts 6 seconds
[Lv 3]: 260% Damage, lasts 9 seconds
[Lv 4]: 280% Damage, lasts 12 seconds
[Lv 5]: 300% Damage, lasts 15 seconds
[Lv 6]: 320% Damage, lasts 18 seconds
[Lv 7]: 340% Damage, lasts 21 seconds
[Lv 8]: 360% Damage, lasts 24 seconds
[Lv 9]: 380% Damage, lasts 27 seconds
[Lv 10]: 400% Damage, lasts 30 seconds
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion's effect varies
according to the type of bullet.
Requires Grenade Launcher.
[Lv 1]: 220% Damage, lasts 3 seconds
[Lv 2]: 240% Damage, lasts 6 seconds
[Lv 3]: 260% Damage, lasts 9 seconds
[Lv 4]: 280% Damage, lasts 12 seconds
[Lv 5]: 300% Damage, lasts 15 seconds
[Lv 6]: 320% Damage, lasts 18 seconds
[Lv 7]: 340% Damage, lasts 21 seconds
[Lv 8]: 360% Damage, lasts 24 seconds
[Lv 9]: 380% Damage, lasts 27 seconds
[Lv 10]: 400% Damage, lasts 30 seconds
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
4
Madness Canceler (Last Stand)
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment skill.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment skill.
Consumes 1 Coin.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Triple Action
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 Coin.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
9
Desperado
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 hits.
Requires Revolver.
[Lv 1]: 100% Damage
[Lv 2]: 150% Damage
[Lv 3]: 200% Damage
[Lv 4]: 250% Damage
[Lv 5]: 300% Damage
[Lv 6]: 350% Damage
[Lv 7]: 400% Damage
[Lv 8]: 450% Damage
[Lv 9]: 500% Damage
[Lv 10]: 550% Damage
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 hits.
Requires Revolver.
[Lv 1]: 100% Damage
[Lv 2]: 150% Damage
[Lv 3]: 200% Damage
[Lv 4]: 250% Damage
[Lv 5]: 300% Damage
[Lv 6]: 350% Damage
[Lv 7]: 400% Damage
[Lv 8]: 450% Damage
[Lv 9]: 500% Damage
[Lv 10]: 550% Damage
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
12
Tracking
7
Disarm
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target's appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle.
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target's appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
4
Adjustment (Gunslinger's Panic)
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
2
Skill Point Cost
16
Gatling Fever
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and damage at the cost of
reducing FLEE rate and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun.
[Lv 1]: Damage +30, After Attack
Delay -1%, FLEE -5, lasts 30 seconds
[Lv 2]: Damage +40, After Attack
Delay -2%, FLEE -10, lasts 45 seconds
[Lv 3]: Damage +50, After Attack
Delay -3%, FLEE -15, lasts 60 seconds
[Lv 4]: Damage +60, After Attack
Delay -4%, FLEE -20, lasts 75 seconds
[Lv 5]: Damage +70, After Attack
Delay -5%, FLEE -25, lasts 90 seconds
[Lv 6]: Damage +80, After Attack
Delay -6%, FLEE -30, lasts 105 seconds
[Lv 7]: Damage +90, After Attack
Delay -7%, FLEE -35, lasts 120 seconds
[Lv 8]: Damage +100, After Attack
Delay -8%, FLEE -40, lasts 135 seconds
[Lv 9]: Damage +110, After Attack
Delay -9%, FLEE -45, lasts 150 seconds
[Lv 10]: Damage +120, After Attack
Delay -10%, FLEE -50, lasts 165 seconds
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and damage at the cost of
reducing FLEE rate and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun.
[Lv 1]: Damage +30, After Attack
Delay -1%, FLEE -5, lasts 30 seconds
[Lv 2]: Damage +40, After Attack
Delay -2%, FLEE -10, lasts 45 seconds
[Lv 3]: Damage +50, After Attack
Delay -3%, FLEE -15, lasts 60 seconds
[Lv 4]: Damage +60, After Attack
Delay -4%, FLEE -20, lasts 75 seconds
[Lv 5]: Damage +70, After Attack
Delay -5%, FLEE -25, lasts 90 seconds
[Lv 6]: Damage +80, After Attack
Delay -6%, FLEE -30, lasts 105 seconds
[Lv 7]: Damage +90, After Attack
Delay -7%, FLEE -35, lasts 120 seconds
[Lv 8]: Damage +100, After Attack
Delay -8%, FLEE -40, lasts 135 seconds
[Lv 9]: Damage +110, After Attack
Delay -9%, FLEE -45, lasts 150 seconds
[Lv 10]: Damage +120, After Attack
Delay -10%, FLEE -50, lasts 165 seconds
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Snake Eyes
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.
[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.
[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Bull's Eye
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% damage to
Demihuman and Brute monsters. Bull's
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% damage to
Demihuman and Brute monsters. Bull's
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.