Skill: Wand of Hermode (CG_HERMODE)

CG_HERMODE

Wand of Hermode / CG_HERMODE

Hermode's Rod
Max Level: 5
19Requirement: Improve Concentration 10, Musical Lesson 10
20Requirement: Improve Concentration 10, Dancing Lesson 10
Skill Form: Active
Type: Song, Dance Skill
Target: 7x7 cells around the caster
Description: This skill can only be used
near Warp Portals inside WoE maps during
WoE times. Hermode's Rod will cancel all
positive status, aside from Berserk,
from all friendly targets except for the
caster, and will block any magic spells
cast of this skill's targets. No one including
the caster can use any skills for the skill's
duration, but Hermode's Rod is canceled upon
leaving it's effective range.
[Lv 1]:
Lasts 10 seconds
[Lv 2]:
Lasts 20 seconds
[Lv 3]:
Lasts 30 seconds
[Lv 4]:
Lasts 40 seconds
[Lv 5]:
Lasts 50 seconds

Information

  • Target Self
  • Type Misc
  • Element Neutral
  • Max Level 5
  • Def Penalty 0%
  • Required State Nothing
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

SP Consumption

Lv 1 20
Lv 2 30
Lv 3 40
Lv 4 50
Lv 5 60

HP Consumption

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0

Spirit Ball

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0

Zeny

Lv 1 0 z
Lv 2 0 z
Lv 3 0 z
Lv 4 0 z
Lv 5 0 z

Cast Time

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Fixed Cast Time

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Global Delay

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Walk Delay

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Cooldown

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Knockback

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Splash

Lv 1 3 cell
Lv 2 3 cell
Lv 3 3 cell
Lv 4 3 cell
Lv 5 3 cell

Ground Layout

Lv 1 3x3 cell
Lv 2 3x3 cell
Lv 3 3x3 cell
Lv 4 3x3 cell
Lv 5 3x3 cell

Ground Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Item Catalyst

Doesn't need any item as catalyst

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Minstrel H

Wanderer H

Troubadour

Trouvere

Prerequisite Skill

Other skill doesn't require this skill


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z