Job Info: Rebellion

Rebellion / 4215

  • Max Base Level 200
  • Max Job Level 70

Base EXP Table

Lv. Level Up EXP Total EXP
1 550 0
2 900 550
3 1.500 1.450
4 2.200 2.950
5 3.200 5.150
6 3.800 8.350
7 4.200 12.150
8 4.550 16.350
9 5.000 20.900
10 5.500 25.900
11 6.000 31.400
12 6.100 37.400
13 6.350 43.500
14 6.700 49.850
15 7.350 56.550
16 8.000 63.900
17 8.400 71.900
18 8.800 80.300
19 9.200 89.100
20 9.700 98.300
21 10.300 108.000
22 11.000 118.300
23 11.800 129.300
24 13.000 141.100
25 14.000 154.100
26 15.000 168.100
27 16.000 183.100
28 17.000 199.100
29 18.000 216.100
30 19.000 234.100
31 20.000 253.100
32 21.000 273.100
33 22.000 294.100
34 23.200 316.100
35 24.000 339.300
36 26.000 363.300
37 27.500 389.300
38 29.000 416.800
39 30.000 445.800
40 31.500 475.800
41 33.000 507.300
42 34.000 540.300
43 36.000 574.300
44 37.500 610.300
45 38.000 647.800
46 40.000 685.800
47 42.000 725.800
48 44.500 767.800
49 47.000 812.300
50 49.000 859.300
51 51.000 908.300
52 53.000 959.300
53 55.000 1.012.300
54 59.000 1.067.300
55 61.500 1.126.300
56 61.500 1.187.800
57 63.000 1.249.300
58 65.000 1.312.300
59 67.000 1.377.300
60 69.000 1.444.300
61 70.000 1.513.300
62 73.000 1.583.300
63 77.000 1.656.300
64 80.000 1.733.300
65 84.000 1.813.300
66 88.000 1.897.300
67 91.000 1.985.300
68 95.000 2.076.300
69 110.000 2.171.300
70 128.000 2.281.300
71 140.000 2.409.300
72 155.000 2.549.300
73 163.000 2.704.300
74 170.000 2.867.300
75 180.000 3.037.300
76 188.000 3.217.300
77 195.000 3.405.300
78 200.000 3.600.300
79 230.000 3.800.300
80 260.000 4.030.300
81 300.000 4.290.300
82 350.000 4.590.300
83 400.000 4.940.300
84 480.000 5.340.300
85 550.000 5.820.300
86 600.000 6.370.300
87 680.000 6.970.300
88 750.000 7.650.300
89 900.000 8.400.300
90 1.000.000 9.300.300
91 1.200.000 10.300.300
92 1.500.000 11.500.300
93 1.800.000 13.000.300
94 2.100.000 14.800.300
95 2.400.000 16.900.300
96 2.800.000 19.300.300
97 3.300.000 22.100.300
98 4.000.000 25.400.300
99 1.272.747 29.400.300
100 1.354.202 30.673.047
101 1.440.870 32.027.249
102 1.533.085 33.468.119
103 1.631.202 35.001.204
104 1.735.598 36.632.406
105 1.846.676 38.368.004
106 1.964.863 40.214.680
107 2.090.614 42.179.543
108 2.224.413 44.270.157
109 2.366.775 46.494.570
110 2.518.248 48.861.345
111 2.679.415 51.379.593
112 2.850.897 54.059.008
113 3.033.354 56.909.905
114 3.227.488 59.943.259
115 3.434.047 63.170.747
116 3.653.826 66.604.794
117 3.887.670 70.258.620
118 4.136.480 74.146.290
119 4.401.214 78.282.770
120 4.755.467 82.683.984
121 5.138.234 87.439.451
122 5.551.810 92.577.685
123 5.998.675 98.129.495
124 6.481.508 104.128.170
125 7.003.204 110.609.678
126 7.566.891 117.612.882
127 8.175.950 125.179.773
128 8.834.032 133.355.723
129 9.545.083 142.189.755
130 10.313.366 151.734.838
131 11.143.488 162.048.204
132 12.040.427 173.191.692
133 13.009.560 185.232.119
134 14.056.699 198.241.679
135 15.188.122 212.298.378
136 16.410.613 227.486.500
137 17.731.503 243.897.113
138 19.158.711 261.628.616
139 20.700.795 280.787.327
140 22.367.001 301.488.122
141 24.167.320 323.855.123
142 26.112.547 348.022.443
143 28.214.345 374.134.990
144 30.485.317 402.349.335
145 32.939.080 432.834.652
146 35.590.346 465.773.732
147 38.455.012 501.364.078
148 41.550.255 539.819.090
149 44.894.635 581.369.345
150 48.508.204 626.263.980
151 52.412.629 674.772.184
152 56.631.321 727.184.813
153 61.189.576 783.816.134
154 66.114.724 845.005.710
155 71.436.298 911.120.434
156 77.186.205 982.556.732
157 83.398.922 1.059.742.937
158 90.111.701 1.143.141.859
159 97.364.791 1.233.253.560
160 105.201.683 1.330.618.351
161 113.669.366 1.435.820.034
162 122.818.613 1.549.489.400
163 132.704.283 1.672.308.013
164 143.385.650 1.805.012.296
165 154.926.760 1.948.397.946
166 167.396.814 2.103.324.706
167 180.870.583 2.270.721.520
168 195.428.856 2.451.592.103
169 211.158.924 2.647.020.959
170 229.155.105 2.858.179.883
171 246.519.309 3.087.334.988
172 266.361.648 3.333.854.297
173 287.801.097 3.600.215.945
174 310.966.207 3.888.017.042
175 352.013.746 4.198.983.249
176 398.479.560 4.550.996.995
177 451.078.861 4.949.476.555
178 510.621.270 5.400.555.416
179 578.023.277 5.911.176.686
180 654.322.349 6.489.199.963
181 740.692.899 7.143.522.312
182 838.464.361 7.884.215.211
183 949.141.656 8.722.679.572
184 1.074.428.354 9.671.821.228
185 1.216.252.896 10.746.249.582
186 1.376.798.278 11.962.502.478
187 1.558.535.650 13.339.300.756
188 1.764.262.355 14.897.836.406
189 1.997.144.985 16.662.098.761
190 2.260.768.123 18.659.243.746
191 2.559.189.515 20.920.011.869
192 2.897.002.530 23.479.201.384
193 3.279.406.863 26.376.203.914
194 3.712.288.568 29.655.610.777
195 4.202.310.658 33.367.899.345
196 4.757.015.664 37.570.210.003
197 5.384.941.731 42.327.225.667
198 6.095.754.039 47.712.167.398
199 6.900.363.572 53.807.921.437
200 60.708.285.009

Job EXP Table

Lv. Level Up EXP Total EXP
1 12.800 0
2 16.384 12.800
3 20.971 29.184
4 26.843 50.155
5 34.359 76.998
6 43.980 111.357
7 56.294 155.337
8 72.057 211.631
9 92.233 283.688
10 118.059 375.921
11 151.115 493.980
12 193.428 645.095
13 247.588 838.523
14 316.912 1.086.111
15 405.648 1.403.023
16 519.229 1.808.671
17 664.613 2.327.900
18 850.705 2.992.513
19 1.088.903 3.843.218
20 1.393.796 4.932.121
21 1.784.059 6.325.917
22 2.283.596 8.109.976
23 2.923.003 10.393.572
24 3.741.444 13.316.575
25 4.231.573 17.058.019
26 4.785.909 21.289.592
27 5.412.863 26.075.501
28 6.121.948 31.488.364
29 6.923.924 37.610.312
30 7.830.958 44.534.236
31 8.856.813 52.365.194
32 10.017.056 61.222.007
33 11.329.290 71.239.063
34 12.813.427 82.568.353
35 14.491.986 95.381.780
36 16.390.436 109.873.766
37 18.537.584 126.264.202
38 20.966.007 144.801.786
39 23.712.554 165.767.793
40 26.818.899 189.480.347
41 30.332.175 216.299.246
42 34.305.690 246.631.421
43 38.799.735 280.937.111
44 43.882.500 319.736.846
45 49.631.108 363.619.346
46 56.132.783 413.250.454
47 63.486.178 469.383.237
48 71.802.867 532.869.415
49 81.209.043 604.672.282
50 91.847.428 685.881.325
51 103.879.441 777.728.753
52 117.487.647 881.608.194
53 132.878.529 999.095.841
54 150.285.617 1.131.974.370
55 169.973.033 1.282.259.987
56 192.239.500 1.452.233.020
57 217.422.874 1.644.472.520
58 245.905.271 1.861.895.394
59 278.118.862 2.107.800.665
60 319.836.691 2.385.919.527
61 367.812.195 2.705.756.218
62 422.984.024 3.073.568.413
63 486.431.628 3.496.552.437
64 559.396.372 3.982.984.065
65 632.361.116 4.542.380.437
66 705.325.860 5.174.741.553
67 778.290.604 5.880.067.413
68 851.255.348 6.658.358.017
69 924.220.092 7.509.613.365
70 8.433.833.457

HP & SP Table

Lv. HP SP AP
99 4.938 12
100 5.317 15
101 5.458 18
102 5.599 21
103 5.740 24
104 5.881 27
105 6.022 30
106 6.163 33
107 6.304 36
108 6.445 39
109 6.586 42
110 6.727 45
111 6.868 48
112 7.009 51
113 7.150 54
114 7.291 57
115 7.432 61
116 7.573 64
117 7.714 67
118 7.855 70
119 7.996 73
120 8.137 76
121 8.278 79
122 8.419 82
123 8.560 85
124 8.701 89
125 8.842 93
126 8.983 97
127 9.124 101
128 9.265 105
129 9.406 109
130 9.547 113
131 9.688 117
132 9.829 121
133 9.970 125
134 10.111 129
135 10.252 131
136 10.393 135
137 10.534 139
138 10.675 141
139 10.816 145
140 10.957 149
141 11.098 153
142 11.239 157
143 11.380 161
144 11.521 165
145 11.662 169
146 11.803 173
147 11.944 177
148 12.085 181
149 12.226 186
150 12.367 191
151 12.508 196
152 12.649 201
153 12.790 206
154 12.931 211
155 13.072 216
156 13.213 221
157 13.354 226
158 13.495 231
159 13.636 236
160 13.777 241
161 13.918 246
162 14.059 251
163 14.200 256
164 14.341 261
165 14.482 266
166 14.623 271
167 14.764 276
168 14.905 281
169 15.046 286
170 15.187 291
171 15.328 296
172 15.469 301
173 15.610 306
174 15.751 312
175 15.892 318
176 16.033 324
177 16.174 336
178 16.315 342
179 16.456 348
180 16.597 354
181 16.738 360
182 16.879 366
183 17.020 372
184 17.161 378
185 17.302 384
186 17.443 390
187 17.584 396
188 17.725 402
189 17.866 408
190 18.007 414
191 18.148 420
192 18.289 426
193 18.430 432
194 18.571 438
195 18.712 444
196 18.853 450
197 18.994 456
198 19.135 462
199 19.276 468
200 19.417 474

Skills

  • Max Level 9
  • Job Lv. Required
  • Level Lv. Required
Prerequisites none
Skill Point Cost 0
Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.

[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open
Emoticon Window.
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
[Lv 5]: Joins a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
[Lv 7]: Organize a Party
Creates a party
Type /organize

Set party options in the Party Window (Alt+Z).
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites none
Skill Point Cost 0
First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites none
Skill Point Cost 0
Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead
status is canceled by casting
this skill again.
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites none
Skill Point Cost 0
Coin Flip
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1
Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10
Coins, and increasing this
skill's level raises the success rate
of flipping a
Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites none
Skill Point Cost 0
Single Action
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.
[Lv 1]:
HIT +2, Attack Speed +1%
[Lv 2]:
HIT +4, Attack Speed +1%
[Lv 3]:
HIT +6, Attack Speed +2%
[Lv 4]:
HIT +8, Attack Speed +2%
[Lv 5]:
HIT +10, Attack Speed +3%
[Lv 6]:
HIT +12, Attack Speed +3%
[Lv 7]:
HIT +14, Attack Speed +4%
[Lv 8]:
HIT +16, Attack Speed +4%
[Lv 9]:
HIT +18, Attack Speed +5%
[Lv 10]:
HIT +20, Attack Speed +5%
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Cracker
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the
Stun status.
Consumes 1
Coin.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Magical Bullet
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a magic shot that
does not use any bullet, inflicting
an amount of
Ghost elemental damage
equal to the caster's ATK + MATK.
Consumes 1 Coin.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Chain Action
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill's level increases the rate of
firing double shots.
Consumes 1
Bullet.
Requires
Revolver.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 5
Tracking
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill's level increases Casting Time
and damage.
Requires Revolver or Rifle.
[Lv 1]:
300% Damage, Cast Time: 0.6 seconds
[Lv 2]:
400% Damage, Cast Time: 0.7 seconds
[Lv 3]:
500% Damage, Cast Time: 0.8 seconds
[Lv 4]:
600% Damage, Cast Time: 0.9 seconds
[Lv 5]:
700% Damage, Cast Time: 1.0 seconds
[Lv 6]:
800% Damage, Cast Time: 1.1 seconds
[Lv 7]:
900% Damage, Cast Time: 1.2 seconds
[Lv 8]:
1000% Damage, Cast Time: 1.3 seconds
[Lv 9]:
1100% Damage, Cast Time: 1.4 seconds
[Lv 10]:
1200% Damage, Cast Time: 1.5 seconds
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 5
Dust (Crowd Control Shot)
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires
Shotgun.
[Lv 1]: 150% Damage
[Lv 2]: 200% Damage
[Lv 3]: 250% Damage
[Lv 4]: 300% Damage
[Lv 5]: 350% Damage
[Lv 6]: 400% Damage
[Lv 7]: 450% Damage
[Lv 8]: 500% Damage
[Lv 9]: 550% Damage
[Lv 10]: 600% Damage
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 5
Spread Attack
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 5 Bullets to
spread damage over a large area.
Requires
Shotgun or Grenade Launcher.
[Lv 1]: 230% Damage, 3x3 Cells
[Lv 2]: 260% Damage, 3x3 Cells
[Lv 3]: 290% Damage, 3x3 Cells
[Lv 4]: 320% Damage, 5x5 Cells
[Lv 5]: 350% Damage, 5x5 Cells
[Lv 6]: 380% Damage, 5x5 Cells
[Lv 7]: 410% Damage, 7x7 Cells
[Lv 8]: 440% Damage, 7x7 Cells
[Lv 9]: 470% Damage, 7x7 Cells
[Lv 10]: 500% Damage, 9x9 Cells
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 2
Increase Accuracy
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Fling
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it's DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy's DEF if
more Coins are spent.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 4
Rapid Shower (Trigger Happy Shot)
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with 5
rapid fire attacks.
Consumes 1
Bullet.
Requires
Revolver.
[Lv 1]: 550% damage
[Lv 2]: 600% damage
[Lv 3]: 650% damage
[Lv 4]: 700% damage
[Lv 5]: 750% damage
[Lv 6]: 800% damage
[Lv 7]: 850% damage
[Lv 8]: 900% damage
[Lv 9]: 950% damage
[Lv 10]: 1000% damage
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 10
Piercing Shot (Wounding Shot)
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle.
Deals more damage when using Rifle.
[Lv 1]:
220%(280%) Damage, Bleeding: 3%
[Lv 2]:
240%(310%) Damage, Bleeding: 6%
[Lv 3]:
260%(340%) Damage, Bleeding: 9%
[Lv 4]:
280%(370%) Damage, Bleeding: 12%
[Lv 5]:
300%(400%) Damage, Bleeding: 15%
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 8
Dust 3
Full Buster (Full Blast)
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing
Blind status to the caster.
Consumes 2
Bullets.
Requires
Shotgun.
[Lv 1]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 4]: 700% Damage
[Lv 5]: 800% Damage
[Lv 6]: 900% Damage
[Lv 7]: 1000% Damage
[Lv 8]: 1100% Damage
[Lv 9]: 1200% Damage
[Lv 10]: 1300% Damage
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 12
Ground Drift (Gunslinger Mine)
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion's effect varies
according to the type of bullet.
Requires
Grenade Launcher.
[Lv 1]: 220% Damage, lasts 3 seconds
[Lv 2]: 240% Damage, lasts 6 seconds
[Lv 3]: 260% Damage, lasts 9 seconds
[Lv 4]: 280% Damage, lasts 12 seconds
[Lv 5]: 300% Damage, lasts 15 seconds
[Lv 6]: 320% Damage, lasts 18 seconds
[Lv 7]: 340% Damage, lasts 21 seconds
[Lv 8]: 360% Damage, lasts 24 seconds
[Lv 9]: 380% Damage, lasts 27 seconds
[Lv 10]: 400% Damage, lasts 30 seconds
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 4
Madness Canceler (Last Stand)
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4

Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment skill.
Consumes 1 Coin.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Triple Action
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1
Coin.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 9
Desperado
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 hits.
Requires
Revolver.
[Lv 1]: 100% Damage
[Lv 2]: 150% Damage
[Lv 3]: 200% Damage
[Lv 4]: 250% Damage
[Lv 5]: 300% Damage
[Lv 6]: 350% Damage
[Lv 7]: 400% Damage
[Lv 8]: 450% Damage
[Lv 9]: 500% Damage
[Lv 10]: 550% Damage
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 12
Disarm
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target's appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 4
Adjustment (Gunslinger's Panic)
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 2
Skill Point Cost 16
Gatling Fever
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5

Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and damage at the cost of
reducing FLEE rate and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun.
[Lv 1]:
Damage +30, After Attack
Delay -1%, FLEE -5, lasts 30 seconds
[Lv 2]:
Damage +40, After Attack
Delay -2%, FLEE -10, lasts 45 seconds
[Lv 3]:
Damage +50, After Attack
Delay -3%, FLEE -15, lasts 60 seconds
[Lv 4]:
Damage +60, After Attack
Delay -4%, FLEE -20, lasts 75 seconds
[Lv 5]:
Damage +70, After Attack
Delay -5%, FLEE -25, lasts 90 seconds
[Lv 6]:
Damage +80, After Attack
Delay -6%, FLEE -30, lasts 105 seconds
[Lv 7]:
Damage +90, After Attack
Delay -7%, FLEE -35, lasts 120 seconds
[Lv 8]:
Damage +100, After Attack
Delay -8%, FLEE -40, lasts 135 seconds
[Lv 9]:
Damage +110, After Attack
Delay -9%, FLEE -45, lasts 150 seconds
[Lv 10]:
Damage +120, After Attack
Delay -10%, FLEE -50, lasts 165 seconds
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites none
Skill Point Cost 0
Snake Eyes
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.
[Lv 1]:
HIT and Range +1
[Lv 2]:
HIT and Range +2
[Lv 3]:
HIT and Range +3
[Lv 4]:
HIT and Range +4
[Lv 5]:
HIT and Range +5
[Lv 6]:
HIT and Range +6
[Lv 7]:
HIT and Range +7
[Lv 8]:
HIT and Range +8
[Lv 9]:
HIT and Range +9
[Lv 10]:
HIT and Range +10
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 5
Bull's Eye
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% damage to
Demihuman and Brute monsters. Bull's
Eye
has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 5
Rich's Coin (Fortune of the Rich)
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 100 Zeny to
generate 10
Coins. Coin Flip will never
consumes Coins upon failure once
this skill is learned.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Flicker (Flashing Signal)
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates and detonates
caster's Howling Mine and Bound
Trap
on screen.
Consumes 1 Coin.
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 2
Skill Point Cost 14
Disarm 1
Dust 1
Shattering Storm (Grinding Storm)
Max Level: 5
Requirement: Disarm 1, Dust 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Deals damage to the target
and enemies within 5x5 cells,
destroying their equipped
Helmet.
Caster's DEX, skill level and target's
AGI affects the success rate of Helmet
destruction. Indestructible or Chemical
Protected
equipments are not affected.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]:
1900% Damage, Range: 5x5 cells
[Lv 2]:
2100% Damage, Range: 5x5 cells
[Lv 3]:
2300% Damage, Range: 5x5 cells
[Lv 4]:
2500% Damage, Range: 5x5 cells
[Lv 5]:
2700% Damage, Range: 7x7 cells
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 11
Mass Spiral (Absolute Penetration)
Max Level: 5
Requirement: Piercing Shot 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a piercing bullet
that deal more damage depend on the
target's DEF. Inflicts Bleeding status
on the target at a high chance.
Consumes 1 Full Metal Jacket Bullet.
Requires Rifle class weapon.
[Lv 1]:
200% Damage, Bleeding Chance 40%
[Lv 2]:
400% Damage, Bleeding Chance 50%
[Lv 3]:
600% Damage, Bleeding Chance 60%
[Lv 4]:
800% Damage, Bleeding Chance 70%
[Lv 5]:
1000% Damage, Bleeding Chance 80%
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 19
Fallen Angel (Nephilim)
Max Level: 1
Requirement: Desperado 10
Skill Form: Active
Type: Supportive
Target: Ground
Description: Moves to the targeted
location. Within 2 seconds of activation,
increases Desperado damage by 100%.
This skill fails automatically if there is an
obstacle in your way.
Consumes 1 Coin.
Requires Revolver class weapon.
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 13
Howling Mine (Destructive Cry)
Max Level: 5
Requirement: Ground Drift 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a sticking bomb at
the target to deal damage. Can fire up
to 5 Howling Mine. If the caster uses
Flicker skill, Howling Mine will
detonate on the target, dealing fire
damage to the target and all enemies in
range. Howling Mine can only be
detonated with Flicker. If the Howling
Mine
is not detonated within 50 seconds,
it will fall off from the target.
Consumes 1 Mine Projectile.
Requires Grenade Launcher class weapon.
[Lv 1]:
1200% Damage
(400% Normal + 800% Explosive)
[Lv 2]:
1700% Damage
(600% Normal + 1100% Explosive)
[Lv 3]:
2200% Damage
(800% Normal + 1400% Explosive)
[Lv 4]:
2700% Damage
(1000% Normal + 1700% Explosive)
[Lv 5]:
3200% Damage
(1200% Normal + 2000% Explosive)
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 17
Fire Rain (Fire Deluge)
Max Level: 5
Requirement: Gatling Fever 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires bullets in a 3x10 area
in front of you. Fire Rain creates a
chance of removing Ground based skills
in it's range.
Consumes 10 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]:
3800% Damage, 20% Chance
[Lv 2]:
4100% Damage, 25% Chance
[Lv 3]:
4400% Damage, 30% Chance
[Lv 4]:
4700% Damage, 35% Chance
[Lv 5]:
5000% Damage, 40% Chance
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 6
Platinum Alter
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill can only be
activated if
Silver Bullets are equipped.
When activated, it will consume all
Coins to increase ATK. Skill level and
total consumed Coins affects the ATK
bonus. This skill also create a barrier
that protect the caster for certain
amount of time and number of attacks.
Holy Light will cancel this barrier. If
the caster switches weapon or bullets
during skill's duration, this buff will
end, but the barrier is maintained.
This skill cannot be used with Madness
Canceller
and Heat Barrel.
[Lv 1]:
5% MaxHP Barrier, 4 Hits, lasts 30 sec.
[Lv 2]:
10% MaxHP Barrier, 5 Hits, lasts 45 sec.
[Lv 3]:
15% MaxHP Barrier, 6 Hits, lasts 60 sec.
[Lv 4]:
20% MaxHP Barrier, 7 Hits, lasts 75 sec.
[Lv 5]:
25% MaxHP Barrier, 8 Hits, lasts 90 sec.
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 2
Bound Trap (Dark Pit)
Max Level: 5
Requirement: Flicker 1
Skill Form: Active
Type: Trap
Target: Ground
Description: Lays down a movement
impairing trap on the ground. All
targets that enter the trap's area of
effect will have their Movement slowed
significantly. Movement debuff
duration is affected by the target's
STR. Using Flicker skill on targets
affected by Bound Trap will remove the
trap and deal an additional damage to
the targets. Only 1 Trap can be active
at a time. The damage is affected by
caster's DEX, target's HP and skill
level. Duration can't be lower than 4 seconds.
Consumes 1 Special Alloy Trap and 1 Coin.
[Lv 1]:
Range: 3x3 cells, lasts 10 seconds
[Lv 2]:
Range: 5x5 cells, lasts 11 seconds
[Lv 3]:
Range: 5x5 cells, lasts 12 seconds
[Lv 4]:
Range: 7x7 cells, lasts 13 seconds
[Lv 5]:
Range: 7x7 cells, lasts 14 seconds
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 15
Banishing Buster (Exile)
Max Level: 10
Requirement: Shattering Storm 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts damage on a target
and removes a random buff of the target.
The damage is also affected by the
caster's Base Level.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]:
1200% Damage, Debuff Chance: 55%
[Lv 2]:
1400% Damage, Debuff Chance: 60%
[Lv 3]:
1600% Damage, Debuff Chance: 65%
[Lv 4]:
1800% Damage, Debuff Chance: 70%
[Lv 5]:
2000% Damage, Debuff Chance: 75%
[Lv 6]:
2200% Damage, Debuff Chance: 80%
[Lv 7]:
2400% Damage, Debuff Chance: 85%
[Lv 8]:
2600% Damage, Debuff Chance: 90%
[Lv 9]:
2800% Damage, Debuff Chance: 95%
[Lv 10]:
3000% Damage, Debuff Chance: 100%
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 12
Anti-Material Blast (Obliterator)
Max Level: 5
Requirement: Mass Spiral 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Deals damage to the target
and reduces resistances. Skill level affect
the success rate of reducing resistances
of the target.
Consumes 1
Bullet.
[Lv 1]: Lasts 6 seconds, 30% Chance,
Resistance -10%

[Lv 2]: Lasts 7 seconds, 40% Chance,
Resistance -20%

[Lv 3]: Lasts 8 seconds, 50% Chance,
Resistance -30%

[Lv 4]: Lasts 9 seconds, 60% Chance,
Resistance -40%

[Lv 5]: Lasts 10 seconds, 70% Chance,
Resistance -50%
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 10
Fire Dance (Dance of Massacre)
Max Level: 10
Requirement: Desperado 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Deals damage to all targets
within 7x7 cells. Desperado skill's
level and the caster's Base Level affects the
bonus damage.
Consumes 5 Bullets.
Requires Revolver class weapon.
[Lv 1]:
300% Damage
[Lv 4]:
400% Damage
[Lv 2]:
500% Damage
[Lv 3]:
600% Damage
[Lv 5]:
700% Damage
[Lv 6]:
800% Damage
[Lv 7]:
900% Damage
[Lv 8]:
1000% Damage
[Lv 9]:
1100% Damage
[Lv 10]:
1200% Damage
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 2
Skill Point Cost 18
Dragon Tail (Magic Beast Tail)
Max Level: 10
Requirement: Crimson Marker 1, Howling Mine 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Launches missiles at all
targets in range. If a target is marked
by Crimson Marker, the damage increases
and is affected by the caster's Base Level.
Consumes 1 Dragon Tail Missile.
Requires Grenade Launcher class weapon.
[Lv 1]:
700% Damage, Marked Target: 1400%
[Lv 2]:
900% Damage, Marked Target: 1800%
[Lv 3]:
1100% Damage, Marked Target: 2200%
[Lv 4]:
1300% Damage, Marked Target: 2600%
[Lv 5]:
1500% Damage, Marked Target: 3000%
[Lv 6]:
1700% Damage, Marked Target: 3400%
[Lv 7]:
1900% Damage, Marked Target: 3800%
[Lv 8]:
2100% Damage, Marked Target: 4200%
[Lv 9]:
2300% Damage, Marked Target: 4600%
[Lv 10]:
2500% Damage, Marked Target: 5000%
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 18
Round Trip (Circle Dance)
Max Level: 10
Requirement: Fire Rain 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Unleashes a barrage of
gunfire at all targets in range,
dealing damage and knocking the
affected targets back 3 cells. If the
targets are knocked back into the wall,
they will take additional damage.
Consumes 5
Bullets.
Requires
Gatling Gun class weapon.
[Lv 1]: 350% Damage, Range: 7x7 cells
[Lv 2]: 700% Damage, Range: 7x7 cells
[Lv 3]: 1050% Damage, Range: 7x7 cells
[Lv 4]: 1400% Damage, Range: 9x9 cells
[Lv 5]: 1750% Damage, Range: 9x9 cells
[Lv 6]: 2100% Damage, Range: 9x9 cells
[Lv 7]: 2450% Damage, Range: 11x11 cells
[Lv 8]: 2800% Damage, Range: 11x11 cells
[Lv 9]: 3150% Damage, Range: 11x11 cells
[Lv 10]: 3500% Damage, Range: 13x13 cells
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 6
Heat Barrel (Acceleration Bullet)
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes all Coins to
increase ASPD and ATK, reduce Fixed
Casting Time
at the cost of HIT. Skill's
level affects ASPD, ATK and Fixed Casting
Time
bonus and HIT reduction. If the
caster switches equipment during the
duration, the skill's effect will
dissapear. This skill can't be used
with Madness Canceller or Platinum
Alter
. Skill duration is 60 seconds
[Lv 1]:
ASPD +1, HIT -30
[Lv 2]:
ASPD +2, HIT -35
[Lv 3]:
ASPD +3, HIT -40
[Lv 4]:
ASPD +4, HIT -45
[Lv 5]:
ASPD +5, HIT -50
  • Max Level 5
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 18
Slug Shot (Fundamental Destruction)
Max Level: 5
Requirement: Banishing Buster 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a special slug shot
bullet at the target to deal damage.
Heavier
Bullet will increase the damage
inflicted. Decreases HIT if you are
more than 3 cells away from the target.
Knock back targets by 6 cells.
Consumes 1 Slug Bullet.
Requires Shotgun class weapon.
[Lv 1]:
2000% Damage vs Player,
1200% Damage vs Monster, HIT -10%/Cell
[Lv 2]:
4000% Damage vs Player,
2400% Damage vs Monster, HIT -9%/Cell
[Lv 3]:
6000% Damage vs Player,
3600% Damage vs Monster, HIT -8%/Cell
[Lv 4]:
8000% Damage vs Player,
4800% Damage vs Monster, HIT -7%/Cell
[Lv 5]:
10000% Damage vs Player,
6000% Damage vs Monster, HIT -6%/Cell
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 2
Skill Point Cost 21
Hammer of God (God's Wrath)
Max Level: 10
Requirement: Rich's Coin 1, Anti-Material Blast 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Summon a hammer of god to
strike. If there is a target afflicted with
Crimson Marker in the targeted area,
Hammer of God drops on the target and
deals damage to nearby targets.
If there is no target afflicted with
Crimson Marker in the targeted area,
Hammer of God will drop on a random
location within the area. The damage is also
affected by the amount of Coins used and
the caster's Base Level.
Consumes all Coins.
Requires Rifle class weapon.
[Lv 1]:
100% damage, Range: 5x5 cells
[Lv 2]:
200% damage, Range: 5x5 cells
[Lv 3]:
300% damage, Range: 5x5 cells
[Lv 4]:
400% damage, Range: 5x5 cells
[Lv 5]:
500% damage, Range: 5x5 cells
[Lv 6]:
600% damage, Range: 7x7 cells
[Lv 7]:
700% damage, Range: 7x7 cells
[Lv 8]:
800% damage, Range: 7x7 cells
[Lv 9]:
900% damage, Range: 7x7 cells
[Lv 10]:
1000% damage, Range: 7x7 cells
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 1
Crimson Marker (Blood Brand)
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Marks a target with Crimson
Death Mark, reducing it's FLEE by 10 and
allows the caster to track the target
on the mini map. Only 3 Crimson Markers
can be activate at a time. Boosts Quick
Draw Shot, Dragon Tail
and Hammer of
God
damage. Lasts for 50 seconds.
Consumes 1 Coin.
  • Max Level 1
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 1
Skill Point Cost 2
Quick Draw Shot (Tailwind Shot)
Max Level: 1
Requirement: Chain Action 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: This skill can only be cast
after Chain Action is activated to deal
additional damage to the target. Job
Level
affects the number of additional
attacks. If there is a target afflicted
with Crimson Marker within 21x21 cells,
that target receives additional damage.
  • Max Level 10
  • Job Lv. Required
  • Level Lv. Required
Prerequisites 2
Skill Point Cost 12
Eternal Chain (Infinite Chain)
Max Level: 10
Requirement: Coin Flip 1, Chain Action 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows the caster to use
Chain Action regardless of equipped gun
for the skill's duration. Chain Action's
effective level is determined by
learned level of Eternal Chain.
Consumes 1 Coin.
[Lv 1]:
Lasts 45 seconds
[Lv 2]:
Lasts 60 seconds
[Lv 3]:
Lasts 75 seconds
[Lv 4]:
Lasts 90 seconds
[Lv 5]:
Lasts 105 seconds
[Lv 6]:
Lasts 120 seconds
[Lv 7]:
Lasts 135 seconds
[Lv 8]:
Lasts 150 seconds
[Lv 9]:
Lasts 165 seconds
[Lv 10]:
Lasts 180 seconds

Skill tree

Novice & Job 1

 
 
 
 
GS_DUST
10
GS_FLING
1
 
GS_DISARM
5
 
 
 
 
 
 
 
 
 
 
 
 

Job 2 & Trans