Job Info: Rebellion
Rebellion / 4215
- Max Base Level 200
- Max Job Level 70
Base EXP Table
| Lv. | Level Up EXP | Total EXP |
|---|---|---|
| 1 | 550 | 0 |
| 2 | 900 | 550 |
| 3 | 1.500 | 1.450 |
| 4 | 2.200 | 2.950 |
| 5 | 3.200 | 5.150 |
| 6 | 3.800 | 8.350 |
| 7 | 4.200 | 12.150 |
| 8 | 4.550 | 16.350 |
| 9 | 5.000 | 20.900 |
| 10 | 5.500 | 25.900 |
| 11 | 6.000 | 31.400 |
| 12 | 6.100 | 37.400 |
| 13 | 6.350 | 43.500 |
| 14 | 6.700 | 49.850 |
| 15 | 7.350 | 56.550 |
| 16 | 8.000 | 63.900 |
| 17 | 8.400 | 71.900 |
| 18 | 8.800 | 80.300 |
| 19 | 9.200 | 89.100 |
| 20 | 9.700 | 98.300 |
| 21 | 10.300 | 108.000 |
| 22 | 11.000 | 118.300 |
| 23 | 11.800 | 129.300 |
| 24 | 13.000 | 141.100 |
| 25 | 14.000 | 154.100 |
| 26 | 15.000 | 168.100 |
| 27 | 16.000 | 183.100 |
| 28 | 17.000 | 199.100 |
| 29 | 18.000 | 216.100 |
| 30 | 19.000 | 234.100 |
| 31 | 20.000 | 253.100 |
| 32 | 21.000 | 273.100 |
| 33 | 22.000 | 294.100 |
| 34 | 23.200 | 316.100 |
| 35 | 24.000 | 339.300 |
| 36 | 26.000 | 363.300 |
| 37 | 27.500 | 389.300 |
| 38 | 29.000 | 416.800 |
| 39 | 30.000 | 445.800 |
| 40 | 31.500 | 475.800 |
| 41 | 33.000 | 507.300 |
| 42 | 34.000 | 540.300 |
| 43 | 36.000 | 574.300 |
| 44 | 37.500 | 610.300 |
| 45 | 38.000 | 647.800 |
| 46 | 40.000 | 685.800 |
| 47 | 42.000 | 725.800 |
| 48 | 44.500 | 767.800 |
| 49 | 47.000 | 812.300 |
| 50 | 49.000 | 859.300 |
| 51 | 51.000 | 908.300 |
| 52 | 53.000 | 959.300 |
| 53 | 55.000 | 1.012.300 |
| 54 | 59.000 | 1.067.300 |
| 55 | 61.500 | 1.126.300 |
| 56 | 61.500 | 1.187.800 |
| 57 | 63.000 | 1.249.300 |
| 58 | 65.000 | 1.312.300 |
| 59 | 67.000 | 1.377.300 |
| 60 | 69.000 | 1.444.300 |
| 61 | 70.000 | 1.513.300 |
| 62 | 73.000 | 1.583.300 |
| 63 | 77.000 | 1.656.300 |
| 64 | 80.000 | 1.733.300 |
| 65 | 84.000 | 1.813.300 |
| 66 | 88.000 | 1.897.300 |
| 67 | 91.000 | 1.985.300 |
| 68 | 95.000 | 2.076.300 |
| 69 | 110.000 | 2.171.300 |
| 70 | 128.000 | 2.281.300 |
| 71 | 140.000 | 2.409.300 |
| 72 | 155.000 | 2.549.300 |
| 73 | 163.000 | 2.704.300 |
| 74 | 170.000 | 2.867.300 |
| 75 | 180.000 | 3.037.300 |
| 76 | 188.000 | 3.217.300 |
| 77 | 195.000 | 3.405.300 |
| 78 | 200.000 | 3.600.300 |
| 79 | 230.000 | 3.800.300 |
| 80 | 260.000 | 4.030.300 |
| 81 | 300.000 | 4.290.300 |
| 82 | 350.000 | 4.590.300 |
| 83 | 400.000 | 4.940.300 |
| 84 | 480.000 | 5.340.300 |
| 85 | 550.000 | 5.820.300 |
| 86 | 600.000 | 6.370.300 |
| 87 | 680.000 | 6.970.300 |
| 88 | 750.000 | 7.650.300 |
| 89 | 900.000 | 8.400.300 |
| 90 | 1.000.000 | 9.300.300 |
| 91 | 1.200.000 | 10.300.300 |
| 92 | 1.500.000 | 11.500.300 |
| 93 | 1.800.000 | 13.000.300 |
| 94 | 2.100.000 | 14.800.300 |
| 95 | 2.400.000 | 16.900.300 |
| 96 | 2.800.000 | 19.300.300 |
| 97 | 3.300.000 | 22.100.300 |
| 98 | 4.000.000 | 25.400.300 |
| 99 | 1.272.747 | 29.400.300 |
| 100 | 1.354.202 | 30.673.047 |
| 101 | 1.440.870 | 32.027.249 |
| 102 | 1.533.085 | 33.468.119 |
| 103 | 1.631.202 | 35.001.204 |
| 104 | 1.735.598 | 36.632.406 |
| 105 | 1.846.676 | 38.368.004 |
| 106 | 1.964.863 | 40.214.680 |
| 107 | 2.090.614 | 42.179.543 |
| 108 | 2.224.413 | 44.270.157 |
| 109 | 2.366.775 | 46.494.570 |
| 110 | 2.518.248 | 48.861.345 |
| 111 | 2.679.415 | 51.379.593 |
| 112 | 2.850.897 | 54.059.008 |
| 113 | 3.033.354 | 56.909.905 |
| 114 | 3.227.488 | 59.943.259 |
| 115 | 3.434.047 | 63.170.747 |
| 116 | 3.653.826 | 66.604.794 |
| 117 | 3.887.670 | 70.258.620 |
| 118 | 4.136.480 | 74.146.290 |
| 119 | 4.401.214 | 78.282.770 |
| 120 | 4.755.467 | 82.683.984 |
| 121 | 5.138.234 | 87.439.451 |
| 122 | 5.551.810 | 92.577.685 |
| 123 | 5.998.675 | 98.129.495 |
| 124 | 6.481.508 | 104.128.170 |
| 125 | 7.003.204 | 110.609.678 |
| 126 | 7.566.891 | 117.612.882 |
| 127 | 8.175.950 | 125.179.773 |
| 128 | 8.834.032 | 133.355.723 |
| 129 | 9.545.083 | 142.189.755 |
| 130 | 10.313.366 | 151.734.838 |
| 131 | 11.143.488 | 162.048.204 |
| 132 | 12.040.427 | 173.191.692 |
| 133 | 13.009.560 | 185.232.119 |
| 134 | 14.056.699 | 198.241.679 |
| 135 | 15.188.122 | 212.298.378 |
| 136 | 16.410.613 | 227.486.500 |
| 137 | 17.731.503 | 243.897.113 |
| 138 | 19.158.711 | 261.628.616 |
| 139 | 20.700.795 | 280.787.327 |
| 140 | 22.367.001 | 301.488.122 |
| 141 | 24.167.320 | 323.855.123 |
| 142 | 26.112.547 | 348.022.443 |
| 143 | 28.214.345 | 374.134.990 |
| 144 | 30.485.317 | 402.349.335 |
| 145 | 32.939.080 | 432.834.652 |
| 146 | 35.590.346 | 465.773.732 |
| 147 | 38.455.012 | 501.364.078 |
| 148 | 41.550.255 | 539.819.090 |
| 149 | 44.894.635 | 581.369.345 |
| 150 | 48.508.204 | 626.263.980 |
| 151 | 52.412.629 | 674.772.184 |
| 152 | 56.631.321 | 727.184.813 |
| 153 | 61.189.576 | 783.816.134 |
| 154 | 66.114.724 | 845.005.710 |
| 155 | 71.436.298 | 911.120.434 |
| 156 | 77.186.205 | 982.556.732 |
| 157 | 83.398.922 | 1.059.742.937 |
| 158 | 90.111.701 | 1.143.141.859 |
| 159 | 97.364.791 | 1.233.253.560 |
| 160 | 105.201.683 | 1.330.618.351 |
| 161 | 113.669.366 | 1.435.820.034 |
| 162 | 122.818.613 | 1.549.489.400 |
| 163 | 132.704.283 | 1.672.308.013 |
| 164 | 143.385.650 | 1.805.012.296 |
| 165 | 154.926.760 | 1.948.397.946 |
| 166 | 167.396.814 | 2.103.324.706 |
| 167 | 180.870.583 | 2.270.721.520 |
| 168 | 195.428.856 | 2.451.592.103 |
| 169 | 211.158.924 | 2.647.020.959 |
| 170 | 229.155.105 | 2.858.179.883 |
| 171 | 246.519.309 | 3.087.334.988 |
| 172 | 266.361.648 | 3.333.854.297 |
| 173 | 287.801.097 | 3.600.215.945 |
| 174 | 310.966.207 | 3.888.017.042 |
| 175 | 352.013.746 | 4.198.983.249 |
| 176 | 398.479.560 | 4.550.996.995 |
| 177 | 451.078.861 | 4.949.476.555 |
| 178 | 510.621.270 | 5.400.555.416 |
| 179 | 578.023.277 | 5.911.176.686 |
| 180 | 654.322.349 | 6.489.199.963 |
| 181 | 740.692.899 | 7.143.522.312 |
| 182 | 838.464.361 | 7.884.215.211 |
| 183 | 949.141.656 | 8.722.679.572 |
| 184 | 1.074.428.354 | 9.671.821.228 |
| 185 | 1.216.252.896 | 10.746.249.582 |
| 186 | 1.376.798.278 | 11.962.502.478 |
| 187 | 1.558.535.650 | 13.339.300.756 |
| 188 | 1.764.262.355 | 14.897.836.406 |
| 189 | 1.997.144.985 | 16.662.098.761 |
| 190 | 2.260.768.123 | 18.659.243.746 |
| 191 | 2.559.189.515 | 20.920.011.869 |
| 192 | 2.897.002.530 | 23.479.201.384 |
| 193 | 3.279.406.863 | 26.376.203.914 |
| 194 | 3.712.288.568 | 29.655.610.777 |
| 195 | 4.202.310.658 | 33.367.899.345 |
| 196 | 4.757.015.664 | 37.570.210.003 |
| 197 | 5.384.941.731 | 42.327.225.667 |
| 198 | 6.095.754.039 | 47.712.167.398 |
| 199 | 6.900.363.572 | 53.807.921.437 |
| 200 | 60.708.285.009 |
Job EXP Table
| Lv. | Level Up EXP | Total EXP |
|---|---|---|
| 1 | 12.800 | 0 |
| 2 | 16.384 | 12.800 |
| 3 | 20.971 | 29.184 |
| 4 | 26.843 | 50.155 |
| 5 | 34.359 | 76.998 |
| 6 | 43.980 | 111.357 |
| 7 | 56.294 | 155.337 |
| 8 | 72.057 | 211.631 |
| 9 | 92.233 | 283.688 |
| 10 | 118.059 | 375.921 |
| 11 | 151.115 | 493.980 |
| 12 | 193.428 | 645.095 |
| 13 | 247.588 | 838.523 |
| 14 | 316.912 | 1.086.111 |
| 15 | 405.648 | 1.403.023 |
| 16 | 519.229 | 1.808.671 |
| 17 | 664.613 | 2.327.900 |
| 18 | 850.705 | 2.992.513 |
| 19 | 1.088.903 | 3.843.218 |
| 20 | 1.393.796 | 4.932.121 |
| 21 | 1.784.059 | 6.325.917 |
| 22 | 2.283.596 | 8.109.976 |
| 23 | 2.923.003 | 10.393.572 |
| 24 | 3.741.444 | 13.316.575 |
| 25 | 4.231.573 | 17.058.019 |
| 26 | 4.785.909 | 21.289.592 |
| 27 | 5.412.863 | 26.075.501 |
| 28 | 6.121.948 | 31.488.364 |
| 29 | 6.923.924 | 37.610.312 |
| 30 | 7.830.958 | 44.534.236 |
| 31 | 8.856.813 | 52.365.194 |
| 32 | 10.017.056 | 61.222.007 |
| 33 | 11.329.290 | 71.239.063 |
| 34 | 12.813.427 | 82.568.353 |
| 35 | 14.491.986 | 95.381.780 |
| 36 | 16.390.436 | 109.873.766 |
| 37 | 18.537.584 | 126.264.202 |
| 38 | 20.966.007 | 144.801.786 |
| 39 | 23.712.554 | 165.767.793 |
| 40 | 26.818.899 | 189.480.347 |
| 41 | 30.332.175 | 216.299.246 |
| 42 | 34.305.690 | 246.631.421 |
| 43 | 38.799.735 | 280.937.111 |
| 44 | 43.882.500 | 319.736.846 |
| 45 | 49.631.108 | 363.619.346 |
| 46 | 56.132.783 | 413.250.454 |
| 47 | 63.486.178 | 469.383.237 |
| 48 | 71.802.867 | 532.869.415 |
| 49 | 81.209.043 | 604.672.282 |
| 50 | 91.847.428 | 685.881.325 |
| 51 | 103.879.441 | 777.728.753 |
| 52 | 117.487.647 | 881.608.194 |
| 53 | 132.878.529 | 999.095.841 |
| 54 | 150.285.617 | 1.131.974.370 |
| 55 | 169.973.033 | 1.282.259.987 |
| 56 | 192.239.500 | 1.452.233.020 |
| 57 | 217.422.874 | 1.644.472.520 |
| 58 | 245.905.271 | 1.861.895.394 |
| 59 | 278.118.862 | 2.107.800.665 |
| 60 | 319.836.691 | 2.385.919.527 |
| 61 | 367.812.195 | 2.705.756.218 |
| 62 | 422.984.024 | 3.073.568.413 |
| 63 | 486.431.628 | 3.496.552.437 |
| 64 | 559.396.372 | 3.982.984.065 |
| 65 | 632.361.116 | 4.542.380.437 |
| 66 | 705.325.860 | 5.174.741.553 |
| 67 | 778.290.604 | 5.880.067.413 |
| 68 | 851.255.348 | 6.658.358.017 |
| 69 | 924.220.092 | 7.509.613.365 |
| 70 | 8.433.833.457 |
HP & SP Table
| Lv. | HP | SP | AP |
|---|---|---|---|
| 99 | 4.938 | 12 | |
| 100 | 5.317 | 15 | |
| 101 | 5.458 | 18 | |
| 102 | 5.599 | 21 | |
| 103 | 5.740 | 24 | |
| 104 | 5.881 | 27 | |
| 105 | 6.022 | 30 | |
| 106 | 6.163 | 33 | |
| 107 | 6.304 | 36 | |
| 108 | 6.445 | 39 | |
| 109 | 6.586 | 42 | |
| 110 | 6.727 | 45 | |
| 111 | 6.868 | 48 | |
| 112 | 7.009 | 51 | |
| 113 | 7.150 | 54 | |
| 114 | 7.291 | 57 | |
| 115 | 7.432 | 61 | |
| 116 | 7.573 | 64 | |
| 117 | 7.714 | 67 | |
| 118 | 7.855 | 70 | |
| 119 | 7.996 | 73 | |
| 120 | 8.137 | 76 | |
| 121 | 8.278 | 79 | |
| 122 | 8.419 | 82 | |
| 123 | 8.560 | 85 | |
| 124 | 8.701 | 89 | |
| 125 | 8.842 | 93 | |
| 126 | 8.983 | 97 | |
| 127 | 9.124 | 101 | |
| 128 | 9.265 | 105 | |
| 129 | 9.406 | 109 | |
| 130 | 9.547 | 113 | |
| 131 | 9.688 | 117 | |
| 132 | 9.829 | 121 | |
| 133 | 9.970 | 125 | |
| 134 | 10.111 | 129 | |
| 135 | 10.252 | 131 | |
| 136 | 10.393 | 135 | |
| 137 | 10.534 | 139 | |
| 138 | 10.675 | 141 | |
| 139 | 10.816 | 145 | |
| 140 | 10.957 | 149 | |
| 141 | 11.098 | 153 | |
| 142 | 11.239 | 157 | |
| 143 | 11.380 | 161 | |
| 144 | 11.521 | 165 | |
| 145 | 11.662 | 169 | |
| 146 | 11.803 | 173 | |
| 147 | 11.944 | 177 | |
| 148 | 12.085 | 181 | |
| 149 | 12.226 | 186 | |
| 150 | 12.367 | 191 | |
| 151 | 12.508 | 196 | |
| 152 | 12.649 | 201 | |
| 153 | 12.790 | 206 | |
| 154 | 12.931 | 211 | |
| 155 | 13.072 | 216 | |
| 156 | 13.213 | 221 | |
| 157 | 13.354 | 226 | |
| 158 | 13.495 | 231 | |
| 159 | 13.636 | 236 | |
| 160 | 13.777 | 241 | |
| 161 | 13.918 | 246 | |
| 162 | 14.059 | 251 | |
| 163 | 14.200 | 256 | |
| 164 | 14.341 | 261 | |
| 165 | 14.482 | 266 | |
| 166 | 14.623 | 271 | |
| 167 | 14.764 | 276 | |
| 168 | 14.905 | 281 | |
| 169 | 15.046 | 286 | |
| 170 | 15.187 | 291 | |
| 171 | 15.328 | 296 | |
| 172 | 15.469 | 301 | |
| 173 | 15.610 | 306 | |
| 174 | 15.751 | 312 | |
| 175 | 15.892 | 318 | |
| 176 | 16.033 | 324 | |
| 177 | 16.174 | 336 | |
| 178 | 16.315 | 342 | |
| 179 | 16.456 | 348 | |
| 180 | 16.597 | 354 | |
| 181 | 16.738 | 360 | |
| 182 | 16.879 | 366 | |
| 183 | 17.020 | 372 | |
| 184 | 17.161 | 378 | |
| 185 | 17.302 | 384 | |
| 186 | 17.443 | 390 | |
| 187 | 17.584 | 396 | |
| 188 | 17.725 | 402 | |
| 189 | 17.866 | 408 | |
| 190 | 18.007 | 414 | |
| 191 | 18.148 | 420 | |
| 192 | 18.289 | 426 | |
| 193 | 18.430 | 432 | |
| 194 | 18.571 | 438 | |
| 195 | 18.712 | 444 | |
| 196 | 18.853 | 450 | |
| 197 | 18.994 | 456 | |
| 198 | 19.135 | 462 | |
| 199 | 19.276 | 468 | |
| 200 | 19.417 | 474 |
Skills
- Max Level 9
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Basic Skill
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
[Lv 5]: Joins a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
[Lv 7]: Organize a Party
Creates a party
Type /organize
Set party options in the Party Window (Alt+Z).
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.
Max Level: 9
Skill Form: Passive
Description: Enables the use of Basic
Interface Skills.
[Lv 1]: Enables Trading
You can trade Item and Zeny with other
Player.
Right click on a player to initiate.
[Lv 2]: Enables Emotions
Alt+(0~9) and Ctrl+(1,-,=.)
Alt+L will open Emoticon Window.
[Lv 3]: Enables Sitting
Doubles HP and SP regen speed.
Press the Insert key or type /sit.
[Lv 4]: Enables Chat Room Creation
Alt+C to open a Chat Room.
[Lv 5]: Joins a Party
Character can join a party.
[Lv 6]: Enables Use of Kafra Storage
Talk to Kafra Staff to open Storage.
[Lv 7]: Organize a Party
Creates a party
Type /organize
Set party options in the Party Window (Alt+Z).
[Lv 9]: Enables Change to First Job Class
Qualifies character for change from
Novice to one of the First or Expanded
classes.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
First Aid
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
Requirement: Finish Quest
Skill Form: Active
Type: Recovery
Target: Caster
Description: Uses 3 SP to restore 5 HP.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Play Dead
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
Requirement: Finish Quest, Novice Only
Skill Form: Active
Type: Supportive
Target: Caster
Description: Feigns death to avoid the
menace of nearby enemies. The Play
Dead status is canceled by casting
this skill again.
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Coin Flip
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill's level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 1 Zeny to flip a
Coin. If it lands showing heads, the
caster will gain 1 Coin, but if it
shows tails, the caster will lose 1
Coin. The caster can have a maximum
of 10 Coins, and increasing this
skill's level raises the success rate
of flipping a Coin that will show
heads. Gunslinger Coins are displayed
as glowing orbs around the caster.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Single Action
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.
[Lv 1]: HIT +2, Attack Speed +1%
[Lv 2]: HIT +4, Attack Speed +1%
[Lv 3]: HIT +6, Attack Speed +2%
[Lv 4]: HIT +8, Attack Speed +2%
[Lv 5]: HIT +10, Attack Speed +3%
[Lv 6]: HIT +12, Attack Speed +3%
[Lv 7]: HIT +14, Attack Speed +4%
[Lv 8]: HIT +16, Attack Speed +4%
[Lv 9]: HIT +18, Attack Speed +5%
[Lv 10]: HIT +20, Attack Speed +5%
Max Level: 10
Skill Form: Passive
Description: Essential Gunslinger skill
that enables Gunslinger to fire their
weapon more quickly and accurately.
[Lv 1]: HIT +2, Attack Speed +1%
[Lv 2]: HIT +4, Attack Speed +1%
[Lv 3]: HIT +6, Attack Speed +2%
[Lv 4]: HIT +8, Attack Speed +2%
[Lv 5]: HIT +10, Attack Speed +3%
[Lv 6]: HIT +12, Attack Speed +3%
[Lv 7]: HIT +14, Attack Speed +4%
[Lv 8]: HIT +16, Attack Speed +4%
[Lv 9]: HIT +18, Attack Speed +5%
[Lv 10]: HIT +20, Attack Speed +5%
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Cracker
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Fires a bullet that will
Stun an enemy. The closer the target is
to the caster, the greater the chance
of inflicting the Stun status.
Consumes 1 Coin.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Magical Bullet
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a magic shot that
does not use any bullet, inflicting
an amount of Ghost elemental damage
equal to the caster's ATK + MATK.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a magic shot that
does not use any bullet, inflicting
an amount of Ghost elemental damage
equal to the caster's ATK + MATK.
Consumes 1 Coin.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Chain Action
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill's level increases the rate of
firing double shots.
Consumes 1 Bullet.
Requires Revolver.
Max Level: 10
Requirement: Single Action 1
Skill Form: Passive
Description: Enables a chance of firing
two shots in single attack while
attacking enemies when equipped with
Revolver class weapon. Raising this
skill's level increases the rate of
firing double shots.
Consumes 1 Bullet.
Requires Revolver.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Tracking
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill's level increases Casting Time
and damage.
Requires Revolver or Rifle.
[Lv 1]: 300% Damage, Cast Time: 0.6 seconds
[Lv 2]: 400% Damage, Cast Time: 0.7 seconds
[Lv 3]: 500% Damage, Cast Time: 0.8 seconds
[Lv 4]: 600% Damage, Cast Time: 0.9 seconds
[Lv 5]: 700% Damage, Cast Time: 1.0 seconds
[Lv 6]: 800% Damage, Cast Time: 1.1 seconds
[Lv 7]: 900% Damage, Cast Time: 1.2 seconds
[Lv 8]: 1000% Damage, Cast Time: 1.3 seconds
[Lv 9]: 1100% Damage, Cast Time: 1.4 seconds
[Lv 10]: 1200% Damage, Cast Time: 1.5 seconds
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Carefully aims at a target
to inflict devastating damage. Raising
this skill's level increases Casting Time
and damage.
Requires Revolver or Rifle.
[Lv 1]: 300% Damage, Cast Time: 0.6 seconds
[Lv 2]: 400% Damage, Cast Time: 0.7 seconds
[Lv 3]: 500% Damage, Cast Time: 0.8 seconds
[Lv 4]: 600% Damage, Cast Time: 0.9 seconds
[Lv 5]: 700% Damage, Cast Time: 1.0 seconds
[Lv 6]: 800% Damage, Cast Time: 1.1 seconds
[Lv 7]: 900% Damage, Cast Time: 1.2 seconds
[Lv 8]: 1000% Damage, Cast Time: 1.3 seconds
[Lv 9]: 1100% Damage, Cast Time: 1.4 seconds
[Lv 10]: 1200% Damage, Cast Time: 1.5 seconds
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Dust (Crowd Control Shot)
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires Shotgun.
[Lv 1]: 150% Damage
[Lv 2]: 200% Damage
[Lv 3]: 250% Damage
[Lv 4]: 300% Damage
[Lv 5]: 350% Damage
[Lv 6]: 400% Damage
[Lv 7]: 450% Damage
[Lv 8]: 500% Damage
[Lv 9]: 550% Damage
[Lv 10]: 600% Damage
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a close range shot
that will push an enemy 5 cells
backward.
Requires Shotgun.
[Lv 1]: 150% Damage
[Lv 2]: 200% Damage
[Lv 3]: 250% Damage
[Lv 4]: 300% Damage
[Lv 5]: 350% Damage
[Lv 6]: 400% Damage
[Lv 7]: 450% Damage
[Lv 8]: 500% Damage
[Lv 9]: 550% Damage
[Lv 10]: 600% Damage
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Spread Attack
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 5 Bullets to
spread damage over a large area.
Requires Shotgun or Grenade Launcher.
[Lv 1]: 230% Damage, 3x3 Cells
[Lv 2]: 260% Damage, 3x3 Cells
[Lv 3]: 290% Damage, 3x3 Cells
[Lv 4]: 320% Damage, 5x5 Cells
[Lv 5]: 350% Damage, 5x5 Cells
[Lv 6]: 380% Damage, 5x5 Cells
[Lv 7]: 410% Damage, 7x7 Cells
[Lv 8]: 440% Damage, 7x7 Cells
[Lv 9]: 470% Damage, 7x7 Cells
[Lv 10]: 500% Damage, 9x9 Cells
Max Level: 10
Requirement: Single Action 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 5 Bullets to
spread damage over a large area.
Requires Shotgun or Grenade Launcher.
[Lv 1]: 230% Damage, 3x3 Cells
[Lv 2]: 260% Damage, 3x3 Cells
[Lv 3]: 290% Damage, 3x3 Cells
[Lv 4]: 320% Damage, 5x5 Cells
[Lv 5]: 350% Damage, 5x5 Cells
[Lv 6]: 380% Damage, 5x5 Cells
[Lv 7]: 410% Damage, 7x7 Cells
[Lv 8]: 440% Damage, 7x7 Cells
[Lv 9]: 470% Damage, 7x7 Cells
[Lv 10]: 500% Damage, 9x9 Cells
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
2
Increase Accuracy
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
Max Level: 1
Requirement: Coin Flip 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Adds +20 HIT, +4 DEX and
+4 AGI for 1 minute duration.
Consumes 4 Coins.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Fling
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it's DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy's DEF if
more Coins are spent.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Spends coins to fling them
at an enemy to inflict damage and
reduce it's DEF. Fling can consume up
to 5 Coins in a single cast, and will
reduce more of an enemy's DEF if
more Coins are spent.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
4
Rapid Shower (Trigger Happy Shot)
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with 5
rapid fire attacks.
Consumes 1 Bullet.
Requires Revolver.
[Lv 1]: 550% damage
[Lv 2]: 600% damage
[Lv 3]: 650% damage
[Lv 4]: 700% damage
[Lv 5]: 750% damage
[Lv 6]: 800% damage
[Lv 7]: 850% damage
[Lv 8]: 900% damage
[Lv 9]: 950% damage
[Lv 10]: 1000% damage
Max Level: 10
Requirement: Chain Action 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Attacks an enemy with 5
rapid fire attacks.
Consumes 1 Bullet.
Requires Revolver.
[Lv 1]: 550% damage
[Lv 2]: 600% damage
[Lv 3]: 650% damage
[Lv 4]: 700% damage
[Lv 5]: 750% damage
[Lv 6]: 800% damage
[Lv 7]: 850% damage
[Lv 8]: 900% damage
[Lv 9]: 950% damage
[Lv 10]: 1000% damage
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
10
Tracking
5
Piercing Shot (Wounding Shot)
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle.
Deals more damage when using Rifle.
[Lv 1]: 220%(280%) Damage, Bleeding: 3%
[Lv 2]: 240%(310%) Damage, Bleeding: 6%
[Lv 3]: 260%(340%) Damage, Bleeding: 9%
[Lv 4]: 280%(370%) Damage, Bleeding: 12%
[Lv 5]: 300%(400%) Damage, Bleeding: 15%
Max Level: 5
Requirement: Tracking 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts Defense piercing
damage that has a chance of causing
the Bleeding effect on its target.
Requires Revolver or Rifle.
Deals more damage when using Rifle.
[Lv 1]: 220%(280%) Damage, Bleeding: 3%
[Lv 2]: 240%(310%) Damage, Bleeding: 6%
[Lv 3]: 260%(340%) Damage, Bleeding: 9%
[Lv 4]: 280%(370%) Damage, Bleeding: 12%
[Lv 5]: 300%(400%) Damage, Bleeding: 15%
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
8
Dust
3
Full Buster (Full Blast)
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing Blind status to the caster.
Consumes 2 Bullets.
Requires Shotgun.
[Lv 1]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 4]: 700% Damage
[Lv 5]: 800% Damage
[Lv 6]: 900% Damage
[Lv 7]: 1000% Damage
[Lv 8]: 1100% Damage
[Lv 9]: 1200% Damage
[Lv 10]: 1300% Damage
Max Level: 10
Requirement: Dust 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts devastating damage
to an enemy by firing multiple bullets
at once. This skill has a small chance
of causing Blind status to the caster.
Consumes 2 Bullets.
Requires Shotgun.
[Lv 1]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 4]: 700% Damage
[Lv 5]: 800% Damage
[Lv 6]: 900% Damage
[Lv 7]: 1000% Damage
[Lv 8]: 1100% Damage
[Lv 9]: 1200% Damage
[Lv 10]: 1300% Damage
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
12
Ground Drift (Gunslinger Mine)
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion's effect varies
according to the type of bullet.
Requires Grenade Launcher.
[Lv 1]: 220% Damage, lasts 3 seconds
[Lv 2]: 240% Damage, lasts 6 seconds
[Lv 3]: 260% Damage, lasts 9 seconds
[Lv 4]: 280% Damage, lasts 12 seconds
[Lv 5]: 300% Damage, lasts 15 seconds
[Lv 6]: 320% Damage, lasts 18 seconds
[Lv 7]: 340% Damage, lasts 21 seconds
[Lv 8]: 360% Damage, lasts 24 seconds
[Lv 9]: 380% Damage, lasts 27 seconds
[Lv 10]: 400% Damage, lasts 30 seconds
Max Level: 10
Requirement: Spread Attack 7
Skill Form: Active
Type: Trap
Target: Ground
Description: Plants Bullet Spheres into
the ground that will explode upon enemy
approach. The explosion's effect varies
according to the type of bullet.
Requires Grenade Launcher.
[Lv 1]: 220% Damage, lasts 3 seconds
[Lv 2]: 240% Damage, lasts 6 seconds
[Lv 3]: 260% Damage, lasts 9 seconds
[Lv 4]: 280% Damage, lasts 12 seconds
[Lv 5]: 300% Damage, lasts 15 seconds
[Lv 6]: 320% Damage, lasts 18 seconds
[Lv 7]: 340% Damage, lasts 21 seconds
[Lv 8]: 360% Damage, lasts 24 seconds
[Lv 9]: 380% Damage, lasts 27 seconds
[Lv 10]: 400% Damage, lasts 30 seconds
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
4
Madness Canceler (Last Stand)
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment skill.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 4,
Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Madness Canceler
in which the caster is immobilized,
but adds 100 damage and 20% ASPD.
Madness Canceler has 15 second
duration and cannot be used with
Adjustment skill.
Consumes 1 Coin.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Triple Action
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots an enemy 3 times in
one attack.
Consumes 1 Coin.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
9
Desperado
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 hits.
Requires Revolver.
[Lv 1]: 100% Damage
[Lv 2]: 150% Damage
[Lv 3]: 200% Damage
[Lv 4]: 250% Damage
[Lv 5]: 300% Damage
[Lv 6]: 350% Damage
[Lv 7]: 400% Damage
[Lv 8]: 450% Damage
[Lv 9]: 500% Damage
[Lv 10]: 550% Damage
Max Level: 10
Requirement: Rapid Shower 5
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Consumes 10 bullets to
perform a haphazard attack that may
damage enemies within a 7 cell radius
around the caster. Each cast has a
maximum of 10 hits.
Requires Revolver.
[Lv 1]: 100% Damage
[Lv 2]: 150% Damage
[Lv 3]: 200% Damage
[Lv 4]: 250% Damage
[Lv 5]: 300% Damage
[Lv 6]: 350% Damage
[Lv 7]: 400% Damage
[Lv 8]: 450% Damage
[Lv 9]: 500% Damage
[Lv 10]: 550% Damage
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
12
Tracking
7
Disarm
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target's appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle.
Max Level: 5
Requirement: Tracking 7
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Shoots target's appendages
to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will
reduce their Attack by 25%, but has no
effect on Boss monsters. Disarm has a
range of 9 cells.
Requires Revolver or Rifle.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
4
Adjustment (Gunslinger's Panic)
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
Max Level: 1
Requirement: Coin Flip 4
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates Adjustment status
in which caster has +30 FLEE and
receives 20% less damage from ranged
physical attacks, but has -30 HIT. This
skill has a 30 second duration and
cannot be used together with the
Madness Canceler skill.
Consumes 2 Coins.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
2
Skill Point Cost
16
Gatling Fever
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and damage at the cost of
reducing FLEE rate and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun.
[Lv 1]: Damage +30, After Attack
Delay -1%, FLEE -5, lasts 30 seconds
[Lv 2]: Damage +40, After Attack
Delay -2%, FLEE -10, lasts 45 seconds
[Lv 3]: Damage +50, After Attack
Delay -3%, FLEE -15, lasts 60 seconds
[Lv 4]: Damage +60, After Attack
Delay -4%, FLEE -20, lasts 75 seconds
[Lv 5]: Damage +70, After Attack
Delay -5%, FLEE -25, lasts 90 seconds
[Lv 6]: Damage +80, After Attack
Delay -6%, FLEE -30, lasts 105 seconds
[Lv 7]: Damage +90, After Attack
Delay -7%, FLEE -35, lasts 120 seconds
[Lv 8]: Damage +100, After Attack
Delay -8%, FLEE -40, lasts 135 seconds
[Lv 9]: Damage +110, After Attack
Delay -9%, FLEE -45, lasts 150 seconds
[Lv 10]: Damage +120, After Attack
Delay -10%, FLEE -50, lasts 165 seconds
Max Level: 10
Requirement: Rapid Shower 7,
Desperado 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases
Attack Speed and damage at the cost of
reducing FLEE rate and Movement Speed.
Gatling Fever status is canceled when
this skill is recasted.
Requires Gatling Gun.
[Lv 1]: Damage +30, After Attack
Delay -1%, FLEE -5, lasts 30 seconds
[Lv 2]: Damage +40, After Attack
Delay -2%, FLEE -10, lasts 45 seconds
[Lv 3]: Damage +50, After Attack
Delay -3%, FLEE -15, lasts 60 seconds
[Lv 4]: Damage +60, After Attack
Delay -4%, FLEE -20, lasts 75 seconds
[Lv 5]: Damage +70, After Attack
Delay -5%, FLEE -25, lasts 90 seconds
[Lv 6]: Damage +80, After Attack
Delay -6%, FLEE -30, lasts 105 seconds
[Lv 7]: Damage +90, After Attack
Delay -7%, FLEE -35, lasts 120 seconds
[Lv 8]: Damage +100, After Attack
Delay -8%, FLEE -40, lasts 135 seconds
[Lv 9]: Damage +110, After Attack
Delay -9%, FLEE -45, lasts 150 seconds
[Lv 10]: Damage +120, After Attack
Delay -10%, FLEE -50, lasts 165 seconds
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
none
Skill Point Cost
0
Snake Eyes
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.
[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
Max Level: 10
Skill Form: Passive
Description: Increases Attack Range and
HIT when equipped with Gun class
weapons.
[Lv 1]: HIT and Range +1
[Lv 2]: HIT and Range +2
[Lv 3]: HIT and Range +3
[Lv 4]: HIT and Range +4
[Lv 5]: HIT and Range +5
[Lv 6]: HIT and Range +6
[Lv 7]: HIT and Range +7
[Lv 8]: HIT and Range +8
[Lv 9]: HIT and Range +9
[Lv 10]: HIT and Range +10
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Bull's Eye
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% damage to
Demihuman and Brute monsters. Bull's
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts 500% damage to
Demihuman and Brute monsters. Bull's
Eye has a 0.1% chance to inflict Coma
status on all enemies except Boss
monsters.
Consumes 1 Coin.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
5
Rich's Coin (Fortune of the Rich)
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 100 Zeny to
generate 10 Coins. Coin Flip will never
consumes Coins upon failure once
this skill is learned.
Max Level: 1
Requirement: Coin Flip 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes 100 Zeny to
generate 10 Coins. Coin Flip will never
consumes Coins upon failure once
this skill is learned.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Flicker (Flashing Signal)
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates and detonates
caster's Howling Mine and Bound
Trap on screen.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Activates and detonates
caster's Howling Mine and Bound
Trap on screen.
Consumes 1 Coin.
Shattering Storm (Grinding Storm)
Max Level: 5
Requirement: Disarm 1, Dust 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Deals damage to the target
and enemies within 5x5 cells,
destroying their equipped Helmet.
Caster's DEX, skill level and target's
AGI affects the success rate of Helmet
destruction. Indestructible or Chemical
Protected equipments are not affected.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]: 1900% Damage, Range: 5x5 cells
[Lv 2]: 2100% Damage, Range: 5x5 cells
[Lv 3]: 2300% Damage, Range: 5x5 cells
[Lv 4]: 2500% Damage, Range: 5x5 cells
[Lv 5]: 2700% Damage, Range: 7x7 cells
Max Level: 5
Requirement: Disarm 1, Dust 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Deals damage to the target
and enemies within 5x5 cells,
destroying their equipped Helmet.
Caster's DEX, skill level and target's
AGI affects the success rate of Helmet
destruction. Indestructible or Chemical
Protected equipments are not affected.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]: 1900% Damage, Range: 5x5 cells
[Lv 2]: 2100% Damage, Range: 5x5 cells
[Lv 3]: 2300% Damage, Range: 5x5 cells
[Lv 4]: 2500% Damage, Range: 5x5 cells
[Lv 5]: 2700% Damage, Range: 7x7 cells
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
11
Mass Spiral (Absolute Penetration)
Max Level: 5
Requirement: Piercing Shot 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a piercing bullet
that deal more damage depend on the
target's DEF. Inflicts Bleeding status
on the target at a high chance.
Consumes 1 Full Metal Jacket Bullet.
Requires Rifle class weapon.
[Lv 1]: 200% Damage, Bleeding Chance 40%
[Lv 2]: 400% Damage, Bleeding Chance 50%
[Lv 3]: 600% Damage, Bleeding Chance 60%
[Lv 4]: 800% Damage, Bleeding Chance 70%
[Lv 5]: 1000% Damage, Bleeding Chance 80%
Max Level: 5
Requirement: Piercing Shot 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a piercing bullet
that deal more damage depend on the
target's DEF. Inflicts Bleeding status
on the target at a high chance.
Consumes 1 Full Metal Jacket Bullet.
Requires Rifle class weapon.
[Lv 1]: 200% Damage, Bleeding Chance 40%
[Lv 2]: 400% Damage, Bleeding Chance 50%
[Lv 3]: 600% Damage, Bleeding Chance 60%
[Lv 4]: 800% Damage, Bleeding Chance 70%
[Lv 5]: 1000% Damage, Bleeding Chance 80%
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
19
Desperado
10
Fallen Angel (Nephilim)
Max Level: 1
Requirement: Desperado 10
Skill Form: Active
Type: Supportive
Target: Ground
Description: Moves to the targeted
location. Within 2 seconds of activation,
increases Desperado damage by 100%.
This skill fails automatically if there is an
obstacle in your way.
Consumes 1 Coin.
Requires Revolver class weapon.
Max Level: 1
Requirement: Desperado 10
Skill Form: Active
Type: Supportive
Target: Ground
Description: Moves to the targeted
location. Within 2 seconds of activation,
increases Desperado damage by 100%.
This skill fails automatically if there is an
obstacle in your way.
Consumes 1 Coin.
Requires Revolver class weapon.
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
13
Howling Mine (Destructive Cry)
Max Level: 5
Requirement: Ground Drift 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a sticking bomb at
the target to deal damage. Can fire up
to 5 Howling Mine. If the caster uses
Flicker skill, Howling Mine will
detonate on the target, dealing fire
damage to the target and all enemies in
range. Howling Mine can only be
detonated with Flicker. If the Howling
Mine is not detonated within 50 seconds,
it will fall off from the target.
Consumes 1 Mine Projectile.
Requires Grenade Launcher class weapon.
[Lv 1]: 1200% Damage
(400% Normal + 800% Explosive)
[Lv 2]: 1700% Damage
(600% Normal + 1100% Explosive)
[Lv 3]: 2200% Damage
(800% Normal + 1400% Explosive)
[Lv 4]: 2700% Damage
(1000% Normal + 1700% Explosive)
[Lv 5]: 3200% Damage
(1200% Normal + 2000% Explosive)
Max Level: 5
Requirement: Ground Drift 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a sticking bomb at
the target to deal damage. Can fire up
to 5 Howling Mine. If the caster uses
Flicker skill, Howling Mine will
detonate on the target, dealing fire
damage to the target and all enemies in
range. Howling Mine can only be
detonated with Flicker. If the Howling
Mine is not detonated within 50 seconds,
it will fall off from the target.
Consumes 1 Mine Projectile.
Requires Grenade Launcher class weapon.
[Lv 1]: 1200% Damage
(400% Normal + 800% Explosive)
[Lv 2]: 1700% Damage
(600% Normal + 1100% Explosive)
[Lv 3]: 2200% Damage
(800% Normal + 1400% Explosive)
[Lv 4]: 2700% Damage
(1000% Normal + 1700% Explosive)
[Lv 5]: 3200% Damage
(1200% Normal + 2000% Explosive)
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
17
Fire Rain (Fire Deluge)
Max Level: 5
Requirement: Gatling Fever 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires bullets in a 3x10 area
in front of you. Fire Rain creates a
chance of removing Ground based skills
in it's range.
Consumes 10 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: 3800% Damage, 20% Chance
[Lv 2]: 4100% Damage, 25% Chance
[Lv 3]: 4400% Damage, 30% Chance
[Lv 4]: 4700% Damage, 35% Chance
[Lv 5]: 5000% Damage, 40% Chance
Max Level: 5
Requirement: Gatling Fever 1
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Fires bullets in a 3x10 area
in front of you. Fire Rain creates a
chance of removing Ground based skills
in it's range.
Consumes 10 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: 3800% Damage, 20% Chance
[Lv 2]: 4100% Damage, 25% Chance
[Lv 3]: 4400% Damage, 30% Chance
[Lv 4]: 4700% Damage, 35% Chance
[Lv 5]: 5000% Damage, 40% Chance
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
6
Platinum Alter
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill can only be
activated if Silver Bullets are equipped.
When activated, it will consume all
Coins to increase ATK. Skill level and
total consumed Coins affects the ATK
bonus. This skill also create a barrier
that protect the caster for certain
amount of time and number of attacks.
Holy Light will cancel this barrier. If
the caster switches weapon or bullets
during skill's duration, this buff will
end, but the barrier is maintained.
This skill cannot be used with Madness
Canceller and Heat Barrel.
[Lv 1]: 5% MaxHP Barrier, 4 Hits, lasts 30 sec.
[Lv 2]: 10% MaxHP Barrier, 5 Hits, lasts 45 sec.
[Lv 3]: 15% MaxHP Barrier, 6 Hits, lasts 60 sec.
[Lv 4]: 20% MaxHP Barrier, 7 Hits, lasts 75 sec.
[Lv 5]: 25% MaxHP Barrier, 8 Hits, lasts 90 sec.
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill can only be
activated if Silver Bullets are equipped.
When activated, it will consume all
Coins to increase ATK. Skill level and
total consumed Coins affects the ATK
bonus. This skill also create a barrier
that protect the caster for certain
amount of time and number of attacks.
Holy Light will cancel this barrier. If
the caster switches weapon or bullets
during skill's duration, this buff will
end, but the barrier is maintained.
This skill cannot be used with Madness
Canceller and Heat Barrel.
[Lv 1]: 5% MaxHP Barrier, 4 Hits, lasts 30 sec.
[Lv 2]: 10% MaxHP Barrier, 5 Hits, lasts 45 sec.
[Lv 3]: 15% MaxHP Barrier, 6 Hits, lasts 60 sec.
[Lv 4]: 20% MaxHP Barrier, 7 Hits, lasts 75 sec.
[Lv 5]: 25% MaxHP Barrier, 8 Hits, lasts 90 sec.
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
2
Flicker
1
Bound Trap (Dark Pit)
Max Level: 5
Requirement: Flicker 1
Skill Form: Active
Type: Trap
Target: Ground
Description: Lays down a movement
impairing trap on the ground. All
targets that enter the trap's area of
effect will have their Movement slowed
significantly. Movement debuff
duration is affected by the target's
STR. Using Flicker skill on targets
affected by Bound Trap will remove the
trap and deal an additional damage to
the targets. Only 1 Trap can be active
at a time. The damage is affected by
caster's DEX, target's HP and skill
level. Duration can't be lower than 4 seconds.
Consumes 1 Special Alloy Trap and 1 Coin.
[Lv 1]: Range: 3x3 cells, lasts 10 seconds
[Lv 2]: Range: 5x5 cells, lasts 11 seconds
[Lv 3]: Range: 5x5 cells, lasts 12 seconds
[Lv 4]: Range: 7x7 cells, lasts 13 seconds
[Lv 5]: Range: 7x7 cells, lasts 14 seconds
Max Level: 5
Requirement: Flicker 1
Skill Form: Active
Type: Trap
Target: Ground
Description: Lays down a movement
impairing trap on the ground. All
targets that enter the trap's area of
effect will have their Movement slowed
significantly. Movement debuff
duration is affected by the target's
STR. Using Flicker skill on targets
affected by Bound Trap will remove the
trap and deal an additional damage to
the targets. Only 1 Trap can be active
at a time. The damage is affected by
caster's DEX, target's HP and skill
level. Duration can't be lower than 4 seconds.
Consumes 1 Special Alloy Trap and 1 Coin.
[Lv 1]: Range: 3x3 cells, lasts 10 seconds
[Lv 2]: Range: 5x5 cells, lasts 11 seconds
[Lv 3]: Range: 5x5 cells, lasts 12 seconds
[Lv 4]: Range: 7x7 cells, lasts 13 seconds
[Lv 5]: Range: 7x7 cells, lasts 14 seconds
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
15
Banishing Buster (Exile)
Max Level: 10
Requirement: Shattering Storm 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts damage on a target
and removes a random buff of the target.
The damage is also affected by the
caster's Base Level.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]: 1200% Damage, Debuff Chance: 55%
[Lv 2]: 1400% Damage, Debuff Chance: 60%
[Lv 3]: 1600% Damage, Debuff Chance: 65%
[Lv 4]: 1800% Damage, Debuff Chance: 70%
[Lv 5]: 2000% Damage, Debuff Chance: 75%
[Lv 6]: 2200% Damage, Debuff Chance: 80%
[Lv 7]: 2400% Damage, Debuff Chance: 85%
[Lv 8]: 2600% Damage, Debuff Chance: 90%
[Lv 9]: 2800% Damage, Debuff Chance: 95%
[Lv 10]: 3000% Damage, Debuff Chance: 100%
Max Level: 10
Requirement: Shattering Storm 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts damage on a target
and removes a random buff of the target.
The damage is also affected by the
caster's Base Level.
Consumes 1 Bullet.
Requires Shotgun class weapon.
[Lv 1]: 1200% Damage, Debuff Chance: 55%
[Lv 2]: 1400% Damage, Debuff Chance: 60%
[Lv 3]: 1600% Damage, Debuff Chance: 65%
[Lv 4]: 1800% Damage, Debuff Chance: 70%
[Lv 5]: 2000% Damage, Debuff Chance: 75%
[Lv 6]: 2200% Damage, Debuff Chance: 80%
[Lv 7]: 2400% Damage, Debuff Chance: 85%
[Lv 8]: 2600% Damage, Debuff Chance: 90%
[Lv 9]: 2800% Damage, Debuff Chance: 95%
[Lv 10]: 3000% Damage, Debuff Chance: 100%
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
12
Anti-Material Blast (Obliterator)
Max Level: 5
Requirement: Mass Spiral 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Deals damage to the target
and reduces resistances. Skill level affect
the success rate of reducing resistances
of the target.
Consumes 1 Bullet.
[Lv 1]: Lasts 6 seconds, 30% Chance,
Resistance -10%
[Lv 2]: Lasts 7 seconds, 40% Chance,
Resistance -20%
[Lv 3]: Lasts 8 seconds, 50% Chance,
Resistance -30%
[Lv 4]: Lasts 9 seconds, 60% Chance,
Resistance -40%
[Lv 5]: Lasts 10 seconds, 70% Chance,
Resistance -50%
Max Level: 5
Requirement: Mass Spiral 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Deals damage to the target
and reduces resistances. Skill level affect
the success rate of reducing resistances
of the target.
Consumes 1 Bullet.
[Lv 1]: Lasts 6 seconds, 30% Chance,
Resistance -10%
[Lv 2]: Lasts 7 seconds, 40% Chance,
Resistance -20%
[Lv 3]: Lasts 8 seconds, 50% Chance,
Resistance -30%
[Lv 4]: Lasts 9 seconds, 60% Chance,
Resistance -40%
[Lv 5]: Lasts 10 seconds, 70% Chance,
Resistance -50%
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
10
Fire Dance (Dance of Massacre)
Max Level: 10
Requirement: Desperado 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Deals damage to all targets
within 7x7 cells. Desperado skill's
level and the caster's Base Level affects the
bonus damage.
Consumes 5 Bullets.
Requires Revolver class weapon.
[Lv 1]: 300% Damage
[Lv 4]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 5]: 700% Damage
[Lv 6]: 800% Damage
[Lv 7]: 900% Damage
[Lv 8]: 1000% Damage
[Lv 9]: 1100% Damage
[Lv 10]: 1200% Damage
Max Level: 10
Requirement: Desperado 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Deals damage to all targets
within 7x7 cells. Desperado skill's
level and the caster's Base Level affects the
bonus damage.
Consumes 5 Bullets.
Requires Revolver class weapon.
[Lv 1]: 300% Damage
[Lv 4]: 400% Damage
[Lv 2]: 500% Damage
[Lv 3]: 600% Damage
[Lv 5]: 700% Damage
[Lv 6]: 800% Damage
[Lv 7]: 900% Damage
[Lv 8]: 1000% Damage
[Lv 9]: 1100% Damage
[Lv 10]: 1200% Damage
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
2
Skill Point Cost
18
Dragon Tail (Magic Beast Tail)
Max Level: 10
Requirement: Crimson Marker 1, Howling Mine 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Launches missiles at all
targets in range. If a target is marked
by Crimson Marker, the damage increases
and is affected by the caster's Base Level.
Consumes 1 Dragon Tail Missile.
Requires Grenade Launcher class weapon.
[Lv 1]: 700% Damage, Marked Target: 1400%
[Lv 2]: 900% Damage, Marked Target: 1800%
[Lv 3]: 1100% Damage, Marked Target: 2200%
[Lv 4]: 1300% Damage, Marked Target: 2600%
[Lv 5]: 1500% Damage, Marked Target: 3000%
[Lv 6]: 1700% Damage, Marked Target: 3400%
[Lv 7]: 1900% Damage, Marked Target: 3800%
[Lv 8]: 2100% Damage, Marked Target: 4200%
[Lv 9]: 2300% Damage, Marked Target: 4600%
[Lv 10]: 2500% Damage, Marked Target: 5000%
Max Level: 10
Requirement: Crimson Marker 1, Howling Mine 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Description: Launches missiles at all
targets in range. If a target is marked
by Crimson Marker, the damage increases
and is affected by the caster's Base Level.
Consumes 1 Dragon Tail Missile.
Requires Grenade Launcher class weapon.
[Lv 1]: 700% Damage, Marked Target: 1400%
[Lv 2]: 900% Damage, Marked Target: 1800%
[Lv 3]: 1100% Damage, Marked Target: 2200%
[Lv 4]: 1300% Damage, Marked Target: 2600%
[Lv 5]: 1500% Damage, Marked Target: 3000%
[Lv 6]: 1700% Damage, Marked Target: 3400%
[Lv 7]: 1900% Damage, Marked Target: 3800%
[Lv 8]: 2100% Damage, Marked Target: 4200%
[Lv 9]: 2300% Damage, Marked Target: 4600%
[Lv 10]: 2500% Damage, Marked Target: 5000%
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
18
Round Trip (Circle Dance)
Max Level: 10
Requirement: Fire Rain 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Unleashes a barrage of
gunfire at all targets in range,
dealing damage and knocking the
affected targets back 3 cells. If the
targets are knocked back into the wall,
they will take additional damage.
Consumes 5 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: 350% Damage, Range: 7x7 cells
[Lv 2]: 700% Damage, Range: 7x7 cells
[Lv 3]: 1050% Damage, Range: 7x7 cells
[Lv 4]: 1400% Damage, Range: 9x9 cells
[Lv 5]: 1750% Damage, Range: 9x9 cells
[Lv 6]: 2100% Damage, Range: 9x9 cells
[Lv 7]: 2450% Damage, Range: 11x11 cells
[Lv 8]: 2800% Damage, Range: 11x11 cells
[Lv 9]: 3150% Damage, Range: 11x11 cells
[Lv 10]: 3500% Damage, Range: 13x13 cells
Max Level: 10
Requirement: Fire Rain 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Unleashes a barrage of
gunfire at all targets in range,
dealing damage and knocking the
affected targets back 3 cells. If the
targets are knocked back into the wall,
they will take additional damage.
Consumes 5 Bullets.
Requires Gatling Gun class weapon.
[Lv 1]: 350% Damage, Range: 7x7 cells
[Lv 2]: 700% Damage, Range: 7x7 cells
[Lv 3]: 1050% Damage, Range: 7x7 cells
[Lv 4]: 1400% Damage, Range: 9x9 cells
[Lv 5]: 1750% Damage, Range: 9x9 cells
[Lv 6]: 2100% Damage, Range: 9x9 cells
[Lv 7]: 2450% Damage, Range: 11x11 cells
[Lv 8]: 2800% Damage, Range: 11x11 cells
[Lv 9]: 3150% Damage, Range: 11x11 cells
[Lv 10]: 3500% Damage, Range: 13x13 cells
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
6
Heat Barrel (Acceleration Bullet)
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes all Coins to
increase ASPD and ATK, reduce Fixed
Casting Time at the cost of HIT. Skill's
level affects ASPD, ATK and Fixed Casting
Time bonus and HIT reduction. If the
caster switches equipment during the
duration, the skill's effect will
dissapear. This skill can't be used
with Madness Canceller or Platinum
Alter. Skill duration is 60 seconds
[Lv 1]: ASPD +1, HIT -30
[Lv 2]: ASPD +2, HIT -35
[Lv 3]: ASPD +3, HIT -40
[Lv 4]: ASPD +4, HIT -45
[Lv 5]: ASPD +5, HIT -50
Max Level: 5
Requirement: Rich's Coin 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Consumes all Coins to
increase ASPD and ATK, reduce Fixed
Casting Time at the cost of HIT. Skill's
level affects ASPD, ATK and Fixed Casting
Time bonus and HIT reduction. If the
caster switches equipment during the
duration, the skill's effect will
dissapear. This skill can't be used
with Madness Canceller or Platinum
Alter. Skill duration is 60 seconds
[Lv 1]: ASPD +1, HIT -30
[Lv 2]: ASPD +2, HIT -35
[Lv 3]: ASPD +3, HIT -40
[Lv 4]: ASPD +4, HIT -45
[Lv 5]: ASPD +5, HIT -50
- Max Level 5
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
18
Slug Shot (Fundamental Destruction)
Max Level: 5
Requirement: Banishing Buster 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a special slug shot
bullet at the target to deal damage.
Heavier Bullet will increase the damage
inflicted. Decreases HIT if you are
more than 3 cells away from the target.
Knock back targets by 6 cells.
Consumes 1 Slug Bullet.
Requires Shotgun class weapon.
[Lv 1]: 2000% Damage vs Player,
1200% Damage vs Monster, HIT -10%/Cell
[Lv 2]: 4000% Damage vs Player,
2400% Damage vs Monster, HIT -9%/Cell
[Lv 3]: 6000% Damage vs Player,
3600% Damage vs Monster, HIT -8%/Cell
[Lv 4]: 8000% Damage vs Player,
4800% Damage vs Monster, HIT -7%/Cell
[Lv 5]: 10000% Damage vs Player,
6000% Damage vs Monster, HIT -6%/Cell
Max Level: 5
Requirement: Banishing Buster 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Fires a special slug shot
bullet at the target to deal damage.
Heavier Bullet will increase the damage
inflicted. Decreases HIT if you are
more than 3 cells away from the target.
Knock back targets by 6 cells.
Consumes 1 Slug Bullet.
Requires Shotgun class weapon.
[Lv 1]: 2000% Damage vs Player,
1200% Damage vs Monster, HIT -10%/Cell
[Lv 2]: 4000% Damage vs Player,
2400% Damage vs Monster, HIT -9%/Cell
[Lv 3]: 6000% Damage vs Player,
3600% Damage vs Monster, HIT -8%/Cell
[Lv 4]: 8000% Damage vs Player,
4800% Damage vs Monster, HIT -7%/Cell
[Lv 5]: 10000% Damage vs Player,
6000% Damage vs Monster, HIT -6%/Cell
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
2
Skill Point Cost
21
Hammer of God (God's Wrath)
Max Level: 10
Requirement: Rich's Coin 1, Anti-Material Blast 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Summon a hammer of god to
strike. If there is a target afflicted with
Crimson Marker in the targeted area,
Hammer of God drops on the target and
deals damage to nearby targets.
If there is no target afflicted with
Crimson Marker in the targeted area,
Hammer of God will drop on a random
location within the area. The damage is also
affected by the amount of Coins used and
the caster's Base Level.
Consumes all Coins.
Requires Rifle class weapon.
[Lv 1]: 100% damage, Range: 5x5 cells
[Lv 2]: 200% damage, Range: 5x5 cells
[Lv 3]: 300% damage, Range: 5x5 cells
[Lv 4]: 400% damage, Range: 5x5 cells
[Lv 5]: 500% damage, Range: 5x5 cells
[Lv 6]: 600% damage, Range: 7x7 cells
[Lv 7]: 700% damage, Range: 7x7 cells
[Lv 8]: 800% damage, Range: 7x7 cells
[Lv 9]: 900% damage, Range: 7x7 cells
[Lv 10]: 1000% damage, Range: 7x7 cells
Max Level: 10
Requirement: Rich's Coin 1, Anti-Material Blast 3
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: Summon a hammer of god to
strike. If there is a target afflicted with
Crimson Marker in the targeted area,
Hammer of God drops on the target and
deals damage to nearby targets.
If there is no target afflicted with
Crimson Marker in the targeted area,
Hammer of God will drop on a random
location within the area. The damage is also
affected by the amount of Coins used and
the caster's Base Level.
Consumes all Coins.
Requires Rifle class weapon.
[Lv 1]: 100% damage, Range: 5x5 cells
[Lv 2]: 200% damage, Range: 5x5 cells
[Lv 3]: 300% damage, Range: 5x5 cells
[Lv 4]: 400% damage, Range: 5x5 cells
[Lv 5]: 500% damage, Range: 5x5 cells
[Lv 6]: 600% damage, Range: 7x7 cells
[Lv 7]: 700% damage, Range: 7x7 cells
[Lv 8]: 800% damage, Range: 7x7 cells
[Lv 9]: 900% damage, Range: 7x7 cells
[Lv 10]: 1000% damage, Range: 7x7 cells
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
1
Crimson Marker (Blood Brand)
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Marks a target with Crimson
Death Mark, reducing it's FLEE by 10 and
allows the caster to track the target
on the mini map. Only 3 Crimson Markers
can be activate at a time. Boosts Quick
Draw Shot, Dragon Tail and Hammer of
God damage. Lasts for 50 seconds.
Consumes 1 Coin.
Max Level: 1
Requirement: Coin Flip 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Marks a target with Crimson
Death Mark, reducing it's FLEE by 10 and
allows the caster to track the target
on the mini map. Only 3 Crimson Markers
can be activate at a time. Boosts Quick
Draw Shot, Dragon Tail and Hammer of
God damage. Lasts for 50 seconds.
Consumes 1 Coin.
- Max Level 1
- Job Lv. Required
- Level Lv. Required
Prerequisites
1
Skill Point Cost
2
Quick Draw Shot (Tailwind Shot)
Max Level: 1
Requirement: Chain Action 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: This skill can only be cast
after Chain Action is activated to deal
additional damage to the target. Job
Level affects the number of additional
attacks. If there is a target afflicted
with Crimson Marker within 21x21 cells,
that target receives additional damage.
Max Level: 1
Requirement: Chain Action 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: This skill can only be cast
after Chain Action is activated to deal
additional damage to the target. Job
Level affects the number of additional
attacks. If there is a target afflicted
with Crimson Marker within 21x21 cells,
that target receives additional damage.
- Max Level 10
- Job Lv. Required
- Level Lv. Required
Prerequisites
2
Skill Point Cost
12
Eternal Chain (Infinite Chain)
Max Level: 10
Requirement: Coin Flip 1, Chain Action 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows the caster to use
Chain Action regardless of equipped gun
for the skill's duration. Chain Action's
effective level is determined by
learned level of Eternal Chain.
Consumes 1 Coin.
[Lv 1]: Lasts 45 seconds
[Lv 2]: Lasts 60 seconds
[Lv 3]: Lasts 75 seconds
[Lv 4]: Lasts 90 seconds
[Lv 5]: Lasts 105 seconds
[Lv 6]: Lasts 120 seconds
[Lv 7]: Lasts 135 seconds
[Lv 8]: Lasts 150 seconds
[Lv 9]: Lasts 165 seconds
[Lv 10]: Lasts 180 seconds
Max Level: 10
Requirement: Coin Flip 1, Chain Action 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Allows the caster to use
Chain Action regardless of equipped gun
for the skill's duration. Chain Action's
effective level is determined by
learned level of Eternal Chain.
Consumes 1 Coin.
[Lv 1]: Lasts 45 seconds
[Lv 2]: Lasts 60 seconds
[Lv 3]: Lasts 75 seconds
[Lv 4]: Lasts 90 seconds
[Lv 5]: Lasts 105 seconds
[Lv 6]: Lasts 120 seconds
[Lv 7]: Lasts 135 seconds
[Lv 8]: Lasts 150 seconds
[Lv 9]: Lasts 165 seconds
[Lv 10]: Lasts 180 seconds