Skill: Quick Draw Shot (RL_QD_SHOT)

RL_QD_SHOT

Quick Draw Shot / RL_QD_SHOT

Quick Draw Shot (Tailwind Shot)
Max Level: 1
Requirement: Chain Action 1
Skill Form: Active
Type: Physical Ranged
Target: Caster
Description: This skill can only be cast
after Chain Action is activated to deal
additional damage to the target. Job
Level
affects the number of additional
attacks. If there is a target afflicted
with Crimson Marker within 21x21 cells,
that target receives additional damage.

Information

  • Target Self
  • Type Weapon
  • Element Weapon
  • Max Level 1
  • Def Penalty 0%
  • Required State Nothing
  • Required Status Quick Draw Shot
  • Interrupted? ✔

Parameter

Range

Lv 1 -9 cell

SP Consumption

Lv 1 5

HP Consumption

Lv 1 0

Spirit Ball

Lv 1 0

Zeny

Lv 1 0 z

Cast Time

Lv 1 0,00 s

Fixed Cast Time

Lv 1 0,00 s

Global Delay

Lv 1 0,00 s

Walk Delay

Lv 1 0,00 s

Cooldown

Lv 1 0,00 s

Knockback

Lv 1 0 cell

Splash

Lv 1 10 cell

Ground Layout

Lv 1 0x0 cell

Ground Range

Lv 1 0 cell

Item Catalyst

Doesn't need any item as catalyst

Weapon & Ammo Requirement

Weapon Requirement

✘Bare Hand
✘Dagger
✘1-Handed Sword
✘2-Handed Sword
✘1-Handed Spear
✘2-Handed Spear
✘1-Handed Axe
✘2-Handed Axe
✘Mace
✘Staff
✘Bow
✘Knuckle
✘Music Instrument
✘Whip
✘Book
✘Katar
✔Revolver
✔Rifle
✔Gatling Gun
✔Shotgun
✔Grenade Launcher
✘Huuma

Ammo Requirement

✘Arrow
✘Throwing Dagger
✔Bullet
✔Shell
✔Grenade
✘Shuriken
✘Kunai
✘Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Rebellion

Prerequisite Skill

Other skill doesn't require this skill


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z