Skill: Adoramus (AB_ADORAMUS)

AB_ADORAMUS

Adoramus / AB_ADORAMUS

Adoramus
Max Level: 10
Requirement: Magnus Exorcismus 1,
Judex 5, Ancilla 1

Skill Form: Active
Type: Magical, AoE
Element: Holy
Target: 1 Character
Description: Strikes a single target and
nearby enemies for damage with a divine
light that reduces AGI and vision.
If the caster has Ancilla effect,
the element changes to Neutral
during Ancilla's duration.
If caster is standing next to another
Priest class, no Gemstone is required,
but will consume some SP from that
supportive character. Targets inside Land
Protector
takes no damage.
Consumes 1 Blue Gemstone.
[Lv 1]:
550% MATK, AoE: 7x7 cells
[Lv 2]:
800% MATK, AoE: 7x7 cells
[Lv 3]:
1050% MATK, AoE: 7x7 cells
[Lv 4]:
1300% MATK, AoE: 7x7 cells
[Lv 5]:
1550% MATK, AoE: 7x7 cells
[Lv 6]:
1800% MATK, AoE: 7x7 cells
[Lv 7]:
2050% MATK, AoE: 11x11 cells
[Lv 8]:
2300% MATK, AoE: 11x11 cells
[Lv 9]:
2550% MATK, AoE: 11x11 cells
[Lv 10]:
2800% MATK, AoE: 11x11 cells

Information

  • Target Enemy
  • Type Magic
  • Element Holy
  • Max Level 10
  • Def Penalty 0%
  • Required State Nothing
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 11 cell
Lv 2 11 cell
Lv 3 11 cell
Lv 4 11 cell
Lv 5 11 cell
Lv 6 11 cell
Lv 7 11 cell
Lv 8 11 cell
Lv 9 11 cell
Lv 10 11 cell

SP Consumption

Lv 1 22
Lv 2 28
Lv 3 34
Lv 4 40
Lv 5 46
Lv 6 52
Lv 7 58
Lv 8 64
Lv 9 70
Lv 10 76

HP Consumption

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0
Lv 6 0
Lv 7 0
Lv 8 0
Lv 9 0
Lv 10 0

Spirit Ball

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0
Lv 6 0
Lv 7 0
Lv 8 0
Lv 9 0
Lv 10 0

Zeny

Lv 1 0 z
Lv 2 0 z
Lv 3 0 z
Lv 4 0 z
Lv 5 0 z
Lv 6 0 z
Lv 7 0 z
Lv 8 0 z
Lv 9 0 z
Lv 10 0 z

Cast Time

Lv 1 2,00 s
Lv 2 2,00 s
Lv 3 2,00 s
Lv 4 2,00 s
Lv 5 2,00 s
Lv 6 2,00 s
Lv 7 2,00 s
Lv 8 2,00 s
Lv 9 2,00 s
Lv 10 2,00 s

Fixed Cast Time

Lv 1 0,40 s
Lv 2 0,40 s
Lv 3 0,40 s
Lv 4 0,40 s
Lv 5 0,40 s
Lv 6 0,40 s
Lv 7 0,40 s
Lv 8 0,40 s
Lv 9 0,40 s
Lv 10 0,40 s

Global Delay

Lv 1 0,50 s
Lv 2 0,50 s
Lv 3 0,50 s
Lv 4 0,50 s
Lv 5 0,50 s
Lv 6 0,50 s
Lv 7 0,50 s
Lv 8 0,50 s
Lv 9 0,50 s
Lv 10 0,50 s

Walk Delay

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s
Lv 6 0,00 s
Lv 7 0,00 s
Lv 8 0,00 s
Lv 9 0,00 s
Lv 10 0,00 s

Cooldown

Lv 1 2,50 s
Lv 2 2,50 s
Lv 3 2,50 s
Lv 4 2,50 s
Lv 5 2,50 s
Lv 6 2,50 s
Lv 7 2,50 s
Lv 8 2,50 s
Lv 9 2,50 s
Lv 10 2,50 s

Knockback

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell
Lv 6 0 cell
Lv 7 0 cell
Lv 8 0 cell
Lv 9 0 cell
Lv 10 0 cell

Splash

Lv 1 3 cell
Lv 2 3 cell
Lv 3 3 cell
Lv 4 3 cell
Lv 5 3 cell
Lv 6 3 cell
Lv 7 5 cell
Lv 8 5 cell
Lv 9 5 cell
Lv 10 5 cell

Ground Layout

Lv 1 0x0 cell
Lv 2 0x0 cell
Lv 3 0x0 cell
Lv 4 0x0 cell
Lv 5 0x0 cell
Lv 6 0x0 cell
Lv 7 0x0 cell
Lv 8 0x0 cell
Lv 9 0x0 cell
Lv 10 0x0 cell

Ground Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell
Lv 6 0 cell
Lv 7 0 cell
Lv 8 0 cell
Lv 9 0 cell
Lv 10 0 cell

Item Catalyst

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Arch Bishop H

Cardinal

Prerequisite Skill

This skill --in certain level-- will be used to unlock another skill!

Cardinal


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z