Skill: Bionic Pharmacy (BO_BIONIC_PHARMACY)

BO_BIONIC_PHARMACY

Bionic Pharmacy / BO_BIONIC_PHARMACY

Bionic Pharmacy
Max Level: 5
Requirement: Special Pharmacy 5
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates medicines by
consuming 30 SP.
Consumes 1 Beaker for each attempt
and each medicine requires different matierals:
Icicle Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Crystal Blue.
Earth Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Green Live.
Gale Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Wind of Verdure.
Flame Acid Bottle: 5 Bottle Grenade,
5 Acid Bottle and 2 Red Blood.
Advanced Coating Potion:
10 Glistening Coat and 5 Empty Bottle.
Greater Plant Bottle: 10 Plant Bottle,
5 Mandragora Flowerpot, 2 Thorny Plant Seed
and 2 Blood Sucker Plant Seed.
Eye Cleaner (Cures Deep Blind):
10 Empty Bottle, 5 Holy Water,
3 White Herb and 3 Green Herb.
Ear Cleaner (Cures Silence):
10 Empty Bottle, 5 Holy Water,
2 Blue Herb and 3 Green Herb.
Tonic (Cures Lethargy):
10 Empty Bottle, 5 Holy Water,
2 Yggdrasil Berry and 3 Royal Jelly.
Compressed Fire Extinguisher (Cures Blaze):
10 Empty Bottle, 5 Holy Water,
5 Crystal Blue and 3 Iron.
Lucky Water (Cures Unlucky):
10 Empty Bottle, 5 Holy Water,
10 Clover and 3 Green Herb.
Strong Antidote (Cures Severe Poison):
10 Empty Bottle, 5 Holy Water,
3 Poison Bottle and 10 Green Herb.
High Calorie Chocolate (Cures Gloomy):
10 Empty Bottle, 3 Cacao,
3 Royal Jelly and 5 Yggdrasil Seed.
Refined Holy Water (Cures Holy Fire):
10 Empty Bottle, 10 Holy Water and 3 Royal Jelly.
[Lv 1]:
Maximum created amount: 11
[Lv 2]:
Maximum created amount: 12
[Lv 3]:
Maximum created amount: 13
[Lv 4]:
Maximum created amount: 14
[Lv 5]:
Maximum created amount: 15

Information

  • Target Self
  • Type None
  • Element Neutral
  • Max Level 5
  • Def Penalty 0%
  • Required State Nothing
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

SP Consumption

Lv 1 30
Lv 2 30
Lv 3 30
Lv 4 30
Lv 5 30

HP Consumption

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0

Spirit Ball

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0

Zeny

Lv 1 0 z
Lv 2 0 z
Lv 3 0 z
Lv 4 0 z
Lv 5 0 z

Cast Time

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Fixed Cast Time

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Global Delay

Lv 1 0,50 s
Lv 2 0,50 s
Lv 3 0,50 s
Lv 4 0,50 s
Lv 5 0,50 s

Walk Delay

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Cooldown

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Knockback

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Splash

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Ground Layout

Lv 1 0x0 cell
Lv 2 0x0 cell
Lv 3 0x0 cell
Lv 4 0x0 cell
Lv 5 0x0 cell

Ground Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Item Catalyst

Doesn't need any item as catalyst

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Biologist

Prerequisite Skill

This skill --in certain level-- will be used to unlock another skill!


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z