Skill: Charging Pierce (DK_CHARGINGPIERCE)

DK_CHARGINGPIERCE

Charging Pierce / DK_CHARGINGPIERCE

Charging Pierce
Max Level: 10
Requirement: Hundred Spear 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Using Pierce, Spiral Pierce,
Hundred Spear or Madness Crusher
accumulates an Charging Counter during
this skill's duration. The Charging Counter
lasts 5 seconds and if it's not charged again
within 5 seconds it will be reseted. The Charging
Counter
can be stacked up to 10 times.
Increases the damage of Pierce, Spiral Pierce,
Hundred Spear and Madness Crusher
significantly when 10 stacks have been
accumulated.
Requires Spear or Two-Handed Sword.
[Lv 1]:
Duration: 90 seconds
[Lv 2]:
Duration: 100 seconds
[Lv 3]:
Duration: 110 seconds
[Lv 4]:
Duration: 120 seconds
[Lv 5]:
Duration: 130 seconds
[Lv 6]:
Duration: 140 seconds
[Lv 7]:
Duration: 150 seconds
[Lv 8]:
Duration: 160 seconds
[Lv 9]:
Duration: 170 seconds
[Lv 10]:
Duration: 180 seconds

Information

  • Target Self
  • Type None
  • Element Neutral
  • Max Level 10
  • Def Penalty 0%
  • Required State Nothing
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell
Lv 6 0 cell
Lv 7 0 cell
Lv 8 0 cell
Lv 9 0 cell
Lv 10 0 cell

SP Consumption

Lv 1 25
Lv 2 30
Lv 3 35
Lv 4 40
Lv 5 45
Lv 6 50
Lv 7 55
Lv 8 60
Lv 9 65
Lv 10 70

HP Consumption

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0
Lv 6 0
Lv 7 0
Lv 8 0
Lv 9 0
Lv 10 0

Spirit Ball

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0
Lv 6 0
Lv 7 0
Lv 8 0
Lv 9 0
Lv 10 0

Zeny

Lv 1 0 z
Lv 2 0 z
Lv 3 0 z
Lv 4 0 z
Lv 5 0 z
Lv 6 0 z
Lv 7 0 z
Lv 8 0 z
Lv 9 0 z
Lv 10 0 z

Cast Time

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s
Lv 6 0,00 s
Lv 7 0,00 s
Lv 8 0,00 s
Lv 9 0,00 s
Lv 10 0,00 s

Fixed Cast Time

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s
Lv 6 0,00 s
Lv 7 0,00 s
Lv 8 0,00 s
Lv 9 0,00 s
Lv 10 0,00 s

Global Delay

Lv 1 0,50 s
Lv 2 0,50 s
Lv 3 0,50 s
Lv 4 0,50 s
Lv 5 0,50 s
Lv 6 0,50 s
Lv 7 0,50 s
Lv 8 0,50 s
Lv 9 0,50 s
Lv 10 0,50 s

Walk Delay

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s
Lv 6 0,00 s
Lv 7 0,00 s
Lv 8 0,00 s
Lv 9 0,00 s
Lv 10 0,00 s

Cooldown

Lv 1 60,00 s
Lv 2 60,00 s
Lv 3 60,00 s
Lv 4 60,00 s
Lv 5 60,00 s
Lv 6 60,00 s
Lv 7 60,00 s
Lv 8 60,00 s
Lv 9 60,00 s
Lv 10 60,00 s

Knockback

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell
Lv 6 0 cell
Lv 7 0 cell
Lv 8 0 cell
Lv 9 0 cell
Lv 10 0 cell

Splash

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell
Lv 6 0 cell
Lv 7 0 cell
Lv 8 0 cell
Lv 9 0 cell
Lv 10 0 cell

Ground Layout

Lv 1 0x0 cell
Lv 2 0x0 cell
Lv 3 0x0 cell
Lv 4 0x0 cell
Lv 5 0x0 cell
Lv 6 0x0 cell
Lv 7 0x0 cell
Lv 8 0x0 cell
Lv 9 0x0 cell
Lv 10 0x0 cell

Ground Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell
Lv 6 0 cell
Lv 7 0 cell
Lv 8 0 cell
Lv 9 0 cell
Lv 10 0 cell

Item Catalyst

Doesn't need any item as catalyst

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Dragon Knight

Prerequisite Skill

This skill --in certain level-- will be used to unlock another skill!

Dragon Knight


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