Skill: Close Confine (RG_CLOSECONFINE)

RG_CLOSECONFINE

Close Confine / RG_CLOSECONFINE

Close Confine
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Immobilizes an enemy for 15
secs at the cost of also freezing the
movements of the caster. The caster's
FLEE rate is increased by 10 during this
skill's duration. This skill is canceled
if caster or enemy dies or teleported.

Information

  • Target Enemy
  • Type Weapon
  • Element Neutral
  • Max Level 1
  • Def Penalty 0%
  • Required State Nothing
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 1 cell

SP Consumption

Lv 1 25

HP Consumption

Lv 1 0

Spirit Ball

Lv 1 0

Zeny

Lv 1 0 z

Cast Time

Lv 1 0,00 s

Fixed Cast Time

Lv 1 0,00 s

Global Delay

Lv 1 0,00 s

Walk Delay

Lv 1 0,00 s

Cooldown

Lv 1 0,00 s

Knockback

Lv 1 0 cell

Splash

Lv 1 0 cell

Ground Layout

Lv 1 0x0 cell

Ground Range

Lv 1 0 cell

Item Catalyst

Doesn't need any item as catalyst

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

No prerequisite

Prerequisite Skill

Other skill doesn't require this skill


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