Skill: Flying Kick (TK_JUMPKICK)
Flying Kick / TK_JUMPKICK
Flying Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks a distant enemy
with a kick that instantly close the gap
between the target and the player. When
in Tumbling status, the caster's Base
Level affects the amount of inflicted
damage. Flying Kick^7777 will have increased
damage affected by Base Level during
Sprint status. If Spurt and Sprint
statuses are both active, Flying Kick
will inflict enhanced damage. Flying
Kick will also cancel most positive
statuses on the target, which include
Spirit statuses endowed by Soul Linkers,
One-Hand Quicken, Kaahi, Kaite and the
Berserk Potion effect. However, Stalkers
can protect themselves from this
positive status removal effect with
their Preserve skill.
Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% damage
[Lv 2]: 60 SP, 50% damage
[Lv 3]: 50 SP, 60% damage
[Lv 4]: 40 SP, 70% damage
[Lv 5]: 30 SP, 80% damage
[Lv 6]: 20 SP, 90% damage
[Lv 7]: 10 SP, 100% damage
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks a distant enemy
with a kick that instantly close the gap
between the target and the player. When
in Tumbling status, the caster's Base
Level affects the amount of inflicted
damage. Flying Kick^7777 will have increased
damage affected by Base Level during
Sprint status. If Spurt and Sprint
statuses are both active, Flying Kick
will inflict enhanced damage. Flying
Kick will also cancel most positive
statuses on the target, which include
Spirit statuses endowed by Soul Linkers,
One-Hand Quicken, Kaahi, Kaite and the
Berserk Potion effect. However, Stalkers
can protect themselves from this
positive status removal effect with
their Preserve skill.
Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% damage
[Lv 2]: 60 SP, 50% damage
[Lv 3]: 50 SP, 60% damage
[Lv 4]: 40 SP, 70% damage
[Lv 5]: 30 SP, 80% damage
[Lv 6]: 20 SP, 90% damage
[Lv 7]: 10 SP, 100% damage
Information
- Target Friend
- Type Weapon
- Element Weapon
- Max Level 7
- Def Penalty 0%
- Required State Nothing
- Required Status -1
- Interrupted? ✔
Parameter
Range
Lv 1
9 cell
Lv 2
9 cell
Lv 3
9 cell
Lv 4
9 cell
Lv 5
9 cell
Lv 6
9 cell
Lv 7
9 cell
SP Consumption
Lv 1
70
Lv 2
60
Lv 3
50
Lv 4
40
Lv 5
30
Lv 6
20
Lv 7
10
HP Consumption
Lv 1
0
Lv 2
0
Lv 3
0
Lv 4
0
Lv 5
0
Lv 6
0
Lv 7
0
Spirit Ball
Lv 1
0
Lv 2
0
Lv 3
0
Lv 4
0
Lv 5
0
Lv 6
0
Lv 7
0
Zeny
Lv 1
0 z
Lv 2
0 z
Lv 3
0 z
Lv 4
0 z
Lv 5
0 z
Lv 6
0 z
Lv 7
0 z
Cast Time
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Lv 6
0,00 s
Lv 7
0,00 s
Fixed Cast Time
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Lv 6
0,00 s
Lv 7
0,00 s
Global Delay
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Lv 6
0,00 s
Lv 7
0,00 s
Walk Delay
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Lv 6
0,00 s
Lv 7
0,00 s
Cooldown
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Lv 6
0,00 s
Lv 7
0,00 s
Knockback
Lv 1
0 cell
Lv 2
0 cell
Lv 3
0 cell
Lv 4
0 cell
Lv 5
0 cell
Lv 6
0 cell
Lv 7
0 cell
Splash
Lv 1
0 cell
Lv 2
0 cell
Lv 3
0 cell
Lv 4
0 cell
Lv 5
0 cell
Lv 6
0 cell
Lv 7
0 cell
Ground Layout
Lv 1
0x0 cell
Lv 2
0x0 cell
Lv 3
0x0 cell
Lv 4
0x0 cell
Lv 5
0x0 cell
Lv 6
0x0 cell
Lv 7
0x0 cell
Ground Range
Lv 1
0 cell
Lv 2
0 cell
Lv 3
0 cell
Lv 4
0 cell
Lv 5
0 cell
Lv 6
0 cell
Lv 7
0 cell
Item Catalyst
Doesn't need any item as catalyst
Weapon & Ammo Requirement
Weapon Requirement
✔Bare Hand
✔Dagger
✔1-Handed Sword
✔2-Handed Sword
✔1-Handed Spear
✔2-Handed Spear
✔1-Handed Axe
✔2-Handed Axe
✔Mace
✔Staff
✔Bow
✔Knuckle
✔Music Instrument
✔Whip
✔Book
✔Katar
✔Revolver
✔Rifle
✔Gatling Gun
✔Shotgun
✔Grenade Launcher
✔Huuma
Ammo Requirement
✘Arrow
✘Throwing Dagger
✘Bullet
✘Shell
✘Grenade
✘Shuriken
✘Kunai
✘Cannonball
Prerequisite Skill
No prerequisite
Prerequisite Skill
This skill --in certain level-- will be used to unlock another skill!