Skill: Saturday Night Fever (WM_SATURDAY_NIGHT_FEVER)

WM_SATURDAY_NIGHT_FEVER

Saturday Night Fever / WM_SATURDAY_NIGHT_FEVER

Saturday Night Fever
Max Level: 5
Requirement: Dance with Warg 1
Skill Form: Active
Type: Ensemble Skill
Target: Enemies around the caster
Description: When sung by the caster and
at least one other performer, Saturday Night
Fever
has a chance to inflict to all
players in range of the caster to enter a limited
Frenzy state. Frenzied targets will
continuously lose HP and SP as well as
lose HIT and FLEE. Item usage is disabled
and those affected will be forced to sit on the
ground for 3 seconds after the Frenzy
wears off. The chances further
increases based on the Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 5 Neck Protection Candy.
Requires Musical Instrument or Whip.
[Lv 1]:
7x7 AoE, HIT -100, FLEE -50
[Lv 2]:
9x9 AoE, HIT -150, FLEE -80
[Lv 3]:
11x11 AoE, HIT -200, Flee -110
[Lv 4]:
13x13 AoE, HIT -250, Flee -140
[Lv 5]:
15x15 AoE, HIT -300, Flee -170

Information

  • Target Self
  • Type None
  • Element Neutral
  • Max Level 5
  • Def Penalty 0%
  • Required State Nothing
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

SP Consumption

Lv 1 150
Lv 2 160
Lv 3 170
Lv 4 180
Lv 5 190

HP Consumption

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0

Spirit Ball

Lv 1 0
Lv 2 0
Lv 3 0
Lv 4 0
Lv 5 0

Zeny

Lv 1 0 z
Lv 2 0 z
Lv 3 0 z
Lv 4 0 z
Lv 5 0 z

Cast Time

Lv 1 1,00 s
Lv 2 2,00 s
Lv 3 3,00 s
Lv 4 4,00 s
Lv 5 5,00 s

Fixed Cast Time

Lv 1 1,00 s
Lv 2 1,00 s
Lv 3 1,00 s
Lv 4 1,00 s
Lv 5 1,00 s

Global Delay

Lv 1 1,00 s
Lv 2 1,00 s
Lv 3 1,00 s
Lv 4 1,00 s
Lv 5 1,00 s

Walk Delay

Lv 1 0,00 s
Lv 2 0,00 s
Lv 3 0,00 s
Lv 4 0,00 s
Lv 5 0,00 s

Cooldown

Lv 1 60,00 s
Lv 2 60,00 s
Lv 3 60,00 s
Lv 4 60,00 s
Lv 5 60,00 s

Knockback

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Splash

Lv 1 3 cell
Lv 2 4 cell
Lv 3 5 cell
Lv 4 6 cell
Lv 5 7 cell

Ground Layout

Lv 1 0x0 cell
Lv 2 0x0 cell
Lv 3 0x0 cell
Lv 4 0x0 cell
Lv 5 0x0 cell

Ground Range

Lv 1 0 cell
Lv 2 0 cell
Lv 3 0 cell
Lv 4 0 cell
Lv 5 0 cell

Item Catalyst

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Minstrel H

Wanderer H

Troubadour

Trouvere

Prerequisite Skill

This skill --in certain level-- will be used to unlock another skill!

Minstrel H

Wanderer H

Troubadour

Trouvere


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