Skill: Emergency Cool (NC_EMERGENCYCOOL)

NC_EMERGENCYCOOL

Emergency Cool / NC_EMERGENCYCOOL

Emergency Cool
Max Level: 1
Requirement: Self Destruction 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Immediately cool down Mado
Gear
from overheating. The quality of
cooling device affects the reduced amount
of overheat point.
Requires Cooling Device and
consumes 1 Mado Gear Fuel.

Information

  • Target Self
  • Type None
  • Element Neutral
  • Max Level 1
  • Def Penalty 0%
  • Required State Has Madogear
  • Required Status -1
  • Interrupted?

Parameter

Range

Lv 1 0 cell

SP Consumption

Lv 1 20

HP Consumption

Lv 1 0

Spirit Ball

Lv 1 0

Zeny

Lv 1 0 z

Cast Time

Lv 1 0,00 s

Fixed Cast Time

Lv 1 0,00 s

Global Delay

Lv 1 0,50 s

Walk Delay

Lv 1 0,00 s

Cooldown

Lv 1 5,00 s

Knockback

Lv 1 0 cell

Splash

Lv 1 0 cell

Ground Layout

Lv 1 0x0 cell

Ground Range

Lv 1 0 cell

Weapon & Ammo Requirement

Weapon Requirement

Bare Hand
Dagger
1-Handed Sword
2-Handed Sword
1-Handed Spear
2-Handed Spear
1-Handed Axe
2-Handed Axe
Mace
Staff
Bow
Knuckle
Music Instrument
Whip
Book
Katar
Revolver
Rifle
Gatling Gun
Shotgun
Grenade Launcher
Huuma

Ammo Requirement

Arrow
Throwing Dagger
Bullet
Shell
Grenade
Shuriken
Kunai
Cannonball

Prerequisite Skill

To take this skill, the list of skill below -- based on their respective Jobs -- must be learned.

Mechanic H

Meister

Prerequisite Skill

This skill --in certain level-- will be used to unlock another skill!

Mechanic H

Meister


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